Skip to content

Paper #8ai
Cognitive Structuralism and Artificial Intelligence


Toward a Human Factors Framework for Understanding Cognitive Reality in AI-Mediated Environments

AndrBel
Artistic Research
Cognitive Structuralism
Human Factors and Artificial Intelligence
ANDRBEL Research Program

Research Status

Paper: #8ai
Research Framework: Cognitive Structuralism
Research Direction: AI-Mediated Cognitive Reality
Version: 1.0
Author: AndrBel

Position within the Research Program

Paper #8 extends the theoretical foundation established in:
Paper #3

Cognitive Structuralism: Toward an Artistic Research Framework on Perception and Structural Reality
Whereas Paper #3 investigated how experienced reality emerges through cognitive organization, Paper #8 examines how generative artificial intelligence increasingly participates in the cognitive conditions through which humans organize, interpret, and experience reality.
The paper does not revise the principles of Cognitive Structuralism. Instead, it expands the framework toward the study of AI-mediated cognitive environments and their implications for human perception, shared reality, and artistic research.

Relationship to Paper #3

This paper develops a new research direction from the theoretical foundation established in:

Paper #3 — Cognitive Structuralism: Toward an Artistic Research Framework on Perception and Structural Reality

Paper #3 investigates how perception and experienced reality emerge through cognitive organization. It proposes that humans do not receive reality as an unmediated and complete external condition. Instead, experience is organized through interactions between biological conditions, social environments, internal structures, memory, emotion, expectation, and interpretation.

Paper #8 extends this investigation toward environments increasingly mediated by generative artificial intelligence.

It asks what happens when generative systems begin to participate in the production of the texts, images, interpretations, simulations, recommendations, and conceptual structures through which people understand the world.

The paper does not propose that artificial intelligence possesses consciousness, subjective experience, or an independent reality.

Instead, it investigates how generative AI may influence the cognitive conditions under which human reality is perceived, interpreted, negotiated, and shared.

Abstract

Generative artificial intelligence is increasingly integrated into the visual, linguistic, informational, and decision-making environments of everyday human experience. Its outputs appear in communication, education, artistic production, research, media, design, institutional systems, and personal interpretation. As a result, generative AI no longer functions only as a technical instrument for producing content. It increasingly operates as a mediator between human beings and the cultural information through which they organize meaning.

This paper extends the artistic research framework of Cognitive Structuralism toward the study of AI-mediated cognitive environments.

Cognitive Structuralism proposes that experienced reality emerges through the organization of perception rather than through direct and complete access to an external world. Human experience is formed through interactions among biological conditions, social environments, internal cognitive structures, memory, emotion, and interpretation.

The present research asks how this process changes when generative artificial intelligence enters the cognitive environment as a system trained on large-scale collections of human linguistic, visual, and cultural material.

The paper proposes the following working hypothesis:

  • Generative artificial intelligence does not generate reality itself. Instead, it increasingly participates in shaping the cognitive conditions through which humans organize, interpret, and experience reality.
To examine this hypothesis, the paper introduces the concepts of AI-Mediated Cognitive Environment, Synthetic Shared Reality, and Recursive Shared Reality.

Synthetic Shared Reality describes a shared cognitive environment increasingly mediated by outputs generated from statistical models trained on accumulated human cultural material. It does not describe a reality experienced by artificial intelligence. Rather, it refers to the conditions under which human beings encounter, interpret, and exchange synthetic structures generated from aggregated human data.

Recursive Shared Reality describes the continuing cycle through which human cognition produces culture, culture becomes training data, generative systems produce new outputs, and those outputs return to human cognition and collective culture.

The paper positions artificial intelligence not as an autonomous creator of reality, but as an increasingly influential mediator within processes of meaning formation and shared cognitive organization.

The research further considers the implications of this mediation for human factors, visual perception, artistic research, information environments, cognitive autonomy, and the future design of human–AI systems.

Keywords

Cognitive Structuralism
Artificial Intelligence
Generative AI
Human Factors
Cognitive Reality
Experienced Reality
Shared Reality
Synthetic Shared Reality
Recursive Shared Reality
AI-Mediated Cognitive Environment
Human–AI Interaction
Cognitive Alignment
Visual Perception
Meaning Formation
Artificially Generated Media

Part I — Research Question

1. Introduction: The Emergence of AI-Mediated Cognitive Environments

For most of human history, the cognitive construction of reality developed through interactions among human beings, material environments, biological conditions, social systems, memory, language, and culture.

People perceived the world through their senses.
They interpreted it through accumulated experience.
They shared it through language, images, rituals, institutions, narratives, and systems of knowledge.

Technologies participated in this process by recording, transmitting, organizing, or transforming information. Writing preserved language. Printing multiplied access to texts. Photography recorded visual appearances. Cinema reorganized movement and time. Digital networks accelerated the circulation of information.

Generative artificial intelligence introduces a different condition.
It does not merely store or transmit existing material.
It produces new configurations of language, image, sound, narrative, explanation, simulation, and recommendation in response to human interaction.

These configurations may appear coherent, intentional, authoritative, or culturally familiar even though they are generated through computational processes rather than lived experience.

This creates a new problem for the study of perception.

Human beings increasingly encounter informational and visual structures that are neither direct observations of external reality nor conventional communications created by a clearly identifiable human author.

They encounter outputs produced by models trained on large collections of prior human expression.

The human observer therefore interacts with structures that are simultaneously:

  • derived from human culture;
  • statistically reorganized;
  • synthetically generated;
  • detached from direct lived experience;
  • reintroduced into human cognition as new perceptual material.
The central issue is not simply whether an AI-generated statement or image is accurate.

The deeper issue is how repeated interaction with generated structures may influence the organization of human perception, expectation, memory, interpretation, and experienced reality.

1.1 From Technological Tool to Cognitive Mediator

A conventional tool extends a human action.
A camera records light.
A calculator processes numerical operations.
A database stores and retrieves information.
Generative artificial intelligence performs a more complex mediating function.
It receives a human instruction, processes relationships learned from training data, and produces a new structure that the human user must interpret.

The resulting interaction can be represented as:

Human intention
↓
Prompt or request
↓
Generative model
↓
Synthetic output
↓
Human perception
↓
Interpretation and meaning


The output is not meaning itself.
Meaning emerges through human cognitive engagement with the output.
Nevertheless, the generated structure influences the field within which meaning is formed.

It may:

  • direct attention;
  • frame a problem;
  • suggest an interpretation;
  • introduce an image;
  • organize possible choices;
  • reinforce an expectation;
  • simulate authority;
  • reduce uncertainty;
  • or produce new uncertainty.
Generative AI therefore occupies an intermediate position.
It is neither a passive channel nor a conscious participant.
It functions as a cognitive mediator: a system that reorganizes available cultural material into forms that subsequently enter human perception.

1.2 The Human Factors Problem

Human factors research traditionally examines interactions between humans, technologies, environments, tasks, and systems.

Its concerns include:

  • usability;
  • cognitive load;
  • attention;
  • decision-making;
  • perception;
  • error;
  • trust;
  • automation;
  • performance;
  • safety;
  • human–machine interaction.
Generative artificial intelligence expands this field because the system does not only support an existing human task.

It may participate in defining:
  • what information becomes visible;
  • how a question is formulated;
  • which alternatives are presented;
  • what visual possibilities are imagined;
  • how uncertainty is interpreted;
  • and which explanations appear credible.
This changes the human factors problem.
The issue is no longer limited to whether a person can operate a system efficiently.

The question becomes:
  • How does interaction with the system reorganize the cognitive conditions under which the person perceives and interprets reality?
This paper therefore approaches generative AI not primarily as a productivity technology, but as part of an emerging cognitive environment.

1.3 The Central Research Question

The central research question guiding Paper #8 is:

  • How does generative artificial intelligence influence the cognitive structures through which humans perceive, interpret, and construct experienced reality?
This question generates several secondary questions.

1. AI and Reality
Does generative AI create a new reality?
Or does it reorganize the perceptual and interpretative conditions through which human beings construct experienced reality?

2. AI and Cognitive Mediation
Can a generative system function as a mediator between accumulated human culture and individual human perception?

3. AI and Shared Reality
Can generative AI become a mediator in the construction of Shared Reality?
If so, how does this mediation differ from communication directly produced between human beings?

4. AI and Collective Human Data
When a model produces an output from patterns learned across large datasets, what is the user encountering?
Is the output:
  • a statistical structure;
  • a compressed reflection of cultural material;
  • a synthetic reconstruction of multiple human perspectives;
  • a new informational object;
  • or a combination of these conditions?
5. AI and Meaning
Can humans co-construct meaning with systems that do not experience meaning subjectively?
Where does meaning arise within the interaction?

6. AI and Cognitive Autonomy
How might prolonged reliance on generated explanations, images, and recommendations affect human attention, interpretation, uncertainty, imagination, and independent cognitive organization?

7. AI and Recursive Culture
What happens when AI-generated outputs become part of human culture and later enter new datasets used to train future systems?
Does this create a recursive process through which synthetic structures increasingly influence the cultural material from which later synthetic structures are generated?

1.4 Working Hypothesis

The working hypothesis of this paper is:

  • Generative artificial intelligence does not generate reality itself.
  • Instead, it increasingly participates in shaping the cognitive conditions through which humans organize, interpret, and experience reality.
This distinction is essential.
Reality should not be confused with generated content.
An AI-generated image does not create the physical world it depicts.
An AI-generated explanation does not automatically establish truth.
A generated narrative does not constitute lived experience.

However, generated structures may influence how people:
  • imagine events;
  • understand concepts;
  • remember information;
  • assess probability;
  • interpret other people;
  • anticipate the future;
  • visualize places;
  • organize personal decisions;
  • or negotiate shared cultural meaning.
The hypothesis therefore concerns mediation rather than creation.
Generative AI does not need to possess consciousness to influence human cognitive reality.
It only needs to participate in the informational and perceptual processes through which human beings construct meaning.

1.5 What This Paper Does Not Claim

The present research does not claim that artificial intelligence:

  • possesses consciousness;
  • experiences perception;
  • constructs a subjective world;
  • understands meaning in a human sense;
  • has intentions equivalent to human intentions;
  • or independently participates in Shared Reality as a conscious subject.
The paper also does not propose that all AI outputs produce the same cognitive effects.

Different systems are shaped by:
  • different training datasets;
  • different model architectures;
  • different system instructions;
  • different safety mechanisms;
  • different interfaces;
  • different commercial objectives;
  • different linguistic and cultural conditions;
  • and different forms of human use.
Therefore, there is no singular and universal “AI reality.”
What users encounter is the result of a layered system:

Human cultural material
+
Data selection
+
Model architecture
+
Training method
+
System instructions
+
Interface design
+
User prompt
↓
Generated output


The output cannot be understood as an independent view of reality belonging to AI.
It is a generated structure conditioned by human-produced data, technological design decisions, institutional priorities, and the immediate interaction with the user.

1.6 Does AI Have Its Own Reality?

This paper distinguishes between three different propositions:

Proposition A
Artificial intelligence possesses its own subjective reality.
This paper does not make this claim.

Proposition B
Artificial intelligence generates representations that may appear to express a coherent perspective.
This is observable at the level of outputs.

Proposition C
Human beings may interpret those outputs as meaningful perspectives and incorporate them into their own cognitive organization.
This is the primary concern of the present research.

The important question is therefore not:

  • What reality does AI experience?
The more precise question is:
  • What kinds of experienced reality do humans construct through sustained interaction with AI-generated structures?
This shift returns the research to the human subject.
The object of investigation is not machine consciousness.
It is human cognition in an increasingly machine-mediated environment.

1.7 Models, Data, and the Apparent “View” of AI

When people speak of “the view of AI,” they may mistakenly attribute unified perspective or agency to a system whose output is produced through multiple layers of conditioning.

The apparent view expressed by a generative system may be influenced by:

  • the source material included in training data;
  • the cultural and linguistic distribution of that material;
  • the exclusion or underrepresentation of certain perspectives;
  • labeling and filtering processes;
  • system-level instructions;
  • reinforcement procedures;
  • safety constraints;
  • commercial requirements;
  • and the phrasing of the user’s request.
The generated answer is therefore not simply “what AI thinks.”

It is better understood as:
  • a synthetic structure produced through the interaction of aggregated human material, computational modeling, institutional design, and user input.
This distinction becomes central to Synthetic Shared Reality.
The system may appear to show humanity a collective view of itself.
But this view is not complete, neutral, or universal.
It is structured.
It reflects selections, absences, weightings, constraints, and transformations.
As a result, AI does not merely reproduce human culture.
It reorganizes accessible fragments of culture into new perceptual structures.
These structures may then influence how individuals understand both themselves and others.

1.8 Research Position

Paper #8 is situated between:

  • artistic research;
  • human factors;
  • cognitive inquiry;
  • visual perception;
  • human–AI interaction;
  • and cultural systems research.
It does not seek to provide a neuroscientific explanation of perception.
It does not attempt to describe the internal computational operations of every generative model.
It does not present Synthetic Shared Reality as an empirically proven universal condition.
Instead, it proposes a conceptual framework through which emerging relationships among human cognition, generative systems, cultural data, and experienced reality may be examined.
The research uses Cognitive Structuralism as its foundational framework.
Paper #3 asks how cognition structures perception and experienced reality.

Paper #8 asks:
  • What happens when generative artificial intelligence becomes one of the structures through which that perception is increasingly mediated?

1.9 Preliminary Structural Model

The initial model proposed by this paper is:

Biological Environment
+
Social Environment
+
Internal Environment
↓
Human Cognitive Organization
↕
AI-Mediated Cognitive Environment
↓
Synthetic Outputs
↓
Interpretation
↓
Experienced Reality


The model does not position AI as a fourth autonomous environment equal to biological, social, and internal environments.

Instead, it treats AI as a mediating layer capable of reorganizing interactions among them.

A generated output may affect:

  • biological attention and sensory response;
  • social interpretation and collective discourse;
  • internal memory, expectation, imagination, and decision-making.
The question of whether AI may eventually constitute a distinct cognitive environment remains open.
At the current stage of the research, the more cautious proposition is:
  • Generative AI functions as a mediating cognitive layer within the interactions through which experienced reality is organized.

Transition to Part II

The research problem cannot be examined without clarifying the theoretical framework from which it emerges.

The following section therefore returns briefly to the foundational principles of Cognitive Structuralism.

It explains:

  • why perception is treated as an active process;
  • how experienced reality differs from external reality;
  • how Individual Reality and Shared Reality are formed;
  • and why generative AI must be examined as a mediator rather than as a conscious author of reality.

Part II — From Cognitive Structuralism to AI-Mediated Perception

2.1 Cognitive Structuralism as the Foundational Framework

Paper #8 develops from the theoretical framework introduced in:

Paper #3 — Cognitive Structuralism: Toward an Artistic Research Framework on Perception and Structural Reality

Paper #3 begins from a fundamental problem:
Human beings do not encounter reality as a complete and unmediated condition.

They encounter environments through perception.
Perception is structured through cognition.
Cognition selects, organizes, interprets, connects, excludes, and transforms information.

Experienced reality therefore emerges not only from what exists externally, but from the relationship between external conditions and the cognitive organization of the perceiving subject.
Cognitive Structuralism proposes that perception should not be understood as passive reception.
It should be understood as an active structural process.
The framework does not deny the existence of external environments.
Instead, it distinguishes external conditions from the reality experienced by a human subject.
This distinction becomes essential when examining artificial intelligence.
Generative systems introduce new visual, linguistic, and conceptual structures into the perceptual field.
The question is therefore not whether these structures replace external reality.
The question is how they become incorporated into the cognitive processes through which external reality is interpreted.

2.2 From External Reality to Experienced Reality

A simplified model of perception often assumes the following sequence:

External Reality
↓
Perception
↓
Internal Representation


Within this model, perception appears to receive information from a reality that already exists in a complete and stable form.

Cognitive Structuralism proposes a more dynamic relationship:

External Conditions
+
Perceptual Selection
+
Memory
+
Expectation
+
Emotion
+
Cognitive Organization
↓
Experienced Reality

Experienced Reality is not equivalent to fantasy.
It is not a denial of the material world.
It is the form in which the material, social, symbolic, and internal worlds become accessible to a perceiving subject.
Every experience contains both environmental input and cognitive organization.
A person does not perceive all available information.
Attention selects.
Memory contextualizes.
Emotion changes significance.
Language provides categories.
Social systems influence interpretation.
Internal structures connect present perception with prior experience.
The reality experienced by the individual is therefore constructed through relationships among multiple cognitive and environmental processes.

2.3 The Three Environments

Within Cognitive Structuralism, experienced reality develops through interactions among three principal environments:

Biological Environment
The biological environment includes the bodily and sensory conditions through which perception becomes possible.

It includes:

  • sensory systems;
  • neurological conditions;
  • bodily states;
  • fatigue;
  • pain;
  • pleasure;
  • hormonal conditions;
  • perceptual limitations;
  • and biological responses to stimuli.
The biological environment determines that perception is never unlimited.

The human organism selects and processes only part of the available environment.

Social Environment
The social environment includes the cultural, linguistic, institutional, political, technological, and interpersonal structures through which meaning is collectively organized.

It includes:
  • language;
  • education;
  • traditions;
  • media;
  • institutions;
  • economic systems;
  • communities;
  • collective narratives;
  • social expectations;
  • and technological platforms.
The social environment provides shared categories through which reality becomes communicable.
It influences what people recognize, value, fear, reject, or understand as possible.

Internal Environment
The internal environment includes the individual structures through which perception is organized from within.

It includes:
  • memory;
  • imagination;
  • emotional history;
  • personal associations;
  • unconscious structures;
  • expectations;
  • internal narratives;
  • prior knowledge;
  • desires;
  • and cognitive habits.
The internal environment ensures that no two individuals encounter the same external condition in exactly the same way.

2.4 Interaction Between the Environments

The three environments do not operate independently.
They continuously affect one another.
A social message may generate a biological response.
A biological condition may change the interpretation of a social event.
An internal memory may direct attention toward one part of an environment and away from another.

The relationship can be represented as:

Biological Environment
↕
Social Environment
↕
Internal Environment
↓
Cognitive Organization
↓
Experienced Reality


Reality, in this framework, is experienced through interaction.
It is neither exclusively external nor exclusively internal.
It emerges through the organization of relationships between environments.
This is why the same event may produce different realities for different individuals.
The event may be shared.
The cognitive organization of the event is not.

2.5 Individual Reality

Cognitive Structuralism uses the concept of Individual Reality to describe the cognitively organized reality experienced by a specific subject.

Individual Reality emerges through a unique configuration of:

  • biology;
  • memory;
  • language;
  • education;
  • social position;
  • cultural history;
  • personal experience;
  • emotional organization;
  • and current environmental conditions.
No two individuals possess identical cognitive histories.
Therefore, no two individuals construct entirely identical models of reality.
This does not mean that communication is impossible.
It means that communication always occurs between partially different cognitive structures.
An individual may interpret an image, event, statement, or person according to a structure unavailable to another observer.
Differences in perception are therefore not always errors.
They may be consequences of different cognitive organizations.

2.6 Shared Reality Hypothesis

Paper #3 introduces the Shared Reality Hypothesis.

The hypothesis proposes that what human beings commonly describe as a shared or objective reality may be understood, at the level of human experience, as an overlap among multiple Individual Realities.

Shared Reality does not require identical perception.

It requires sufficient structural agreement.

For example, individuals may agree that:

  • an event occurred;
  • an object exists;
  • a word has a conventional meaning;
  • a rule should be followed;
  • an institution has authority;
  • or a visual symbol represents a particular concept.
However, their emotional, personal, and interpretative relationship to the shared object may remain different.

Shared Reality can therefore be represented as:

Individual Reality A
  \
    \
    Structural Overlap
    /
  /
Individual Reality B


When more individuals participate, the structure becomes more complex:

Individual Reality A
  \
    Individual Reality B
      \
        Shared Reality
      /
    Individual Reality C
  /
Individual Reality D


Shared Reality is not a complete merger of individual cognition.
It is a field of sufficient overlap that enables communication, coordination, institutions, culture, and collective action.

2.7 Shared Reality Is Constructed and Maintained

Shared Reality is not established once and preserved automatically.
It must be continuously maintained.

It is maintained through:

  • language;
  • repetition;
  • education;
  • institutions;
  • media;
  • law;
  • documentation;
  • cultural rituals;
  • visual systems;
  • collective memory;
  • and social reinforcement.
A society depends on mechanisms that stabilize shared interpretations.

These mechanisms determine:
  • which events are remembered;
  • which facts are accepted;
  • which images become symbolic;
  • which narratives are repeated;
  • which voices are considered authoritative;
  • and which categories become culturally dominant.
Shared Reality is therefore not neutral.
It reflects structures of selection and power.
It may include some experiences while excluding others.
It may stabilize knowledge.
It may also stabilize error, prejudice, or incomplete interpretation.
The Shared Reality Hypothesis does not imply that all interpretations are equally valid.
It suggests that human access to collective reality is mediated through systems that organize agreement.

2.8 Technology as Part of the Social Environment

Before the rise of generative artificial intelligence, technologies already influenced the construction of Shared Reality.
Printing determined which texts could circulate widely.
Photography altered relationships between image and evidence.
Cinema reorganized time, movement, and collective imagination.
Television synchronized attention across large populations.
Search engines reorganized access to knowledge.
Social media platforms accelerated the formation and fragmentation of shared narratives.
These technologies did not merely transmit reality.

They shaped:

  • visibility;
  • accessibility;
  • repetition;
  • authority;
  • attention;
  • and cultural memory.
Generative AI continues this history of mediation, but introduces a new structural condition.
It does not only determine which existing information is shown.
It can generate new informational structures in response to individual users.
The mediated environment becomes adaptive.

It changes according to:
  • the user’s prompt;
  • prior interaction;
  • platform design;
  • model configuration;
  • available data;
  • and institutional constraints.
This produces a more personalized and potentially more variable form of mediation.

2.9 Why Generative AI Requires a New Analysis

Traditional media generally present the same published object to multiple observers.
A book remains materially stable.
A film presents a predetermined sequence.
A photograph preserves a specific recorded image.
A generative system may produce a different output for each interaction.
Two users may ask similar questions and receive different answers.
The same user may repeat a request and receive a new configuration.

The resulting perceptual environment is therefore:

  • dynamic;
  • responsive;
  • variable;
  • personalized;
  • synthetically generated;
  • and difficult to reproduce exactly.
This creates a new condition for Shared Reality.
Human beings may increasingly rely on systems that generate individualized explanations, images, and narratives from partially shared models.
The underlying system may be common.
The outputs may be different.

This means that AI-mediated cognition can simultaneously:

  • centralize cultural patterns within large models;
  • and fragment experience through personalized generation.
The system may create convergence at one level and divergence at another.

2.10 The AI-Mediated Cognitive Environment

Paper #8 introduces the concept of an AI-Mediated Cognitive Environment.

An AI-Mediated Cognitive Environment is:

  • a perceptual, informational, or interpretative environment in which generative artificial intelligence participates in organizing the structures encountered by a human subject.
This environment may include:
  • generated text;
  • generated images;
  • conversational systems;
  • recommendations;
  • synthetic voices;
  • simulations;
  • automated summaries;
  • generated educational material;
  • decision-support systems;
  • and AI-mediated creative processes.
The concept does not suggest that AI replaces the biological, social, or internal environments.

Instead, it describes a mediating layer that may influence the interaction among them.

For example:

Biological Level
An AI interface may direct attention, increase cognitive load, reduce effort, produce emotional responses, or alter sensory expectations.

Social Level
AI-generated material may enter public discourse, education, media, institutions, and interpersonal communication.

Internal Level
Generated outputs may influence memory, imagination, confidence, uncertainty, identity, and decision-making.

The AI-mediated environment therefore becomes structurally relevant because it participates across all three environments.

2.11 Is AI a Fourth Environment?

A possible interpretation would be to define artificial intelligence as a fourth environment within Cognitive Structuralism.
At the present stage, Paper #8 does not adopt this position.
The biological, social, and internal environments describe foundational domains of human experience.
Generative AI currently operates through technological, cultural, institutional, and social systems created by humans.
It is therefore more precise to treat AI as a mediating structure within the social environment that may influence biological and internal processes.
However, the scale and autonomy of future AI-mediated systems may complicate this classification.
If generative systems become continuously present across education, work, communication, culture, governance, and personal decision-making, they may develop characteristics of an environment rather than a discrete tool.

This possibility remains an open research question:

  • At what point does a technological mediator become a cognitive environment?
Paper #8 does not resolve this question.
It establishes the conceptual conditions through which it may be investigated.

2.12 From Shared Reality to AI-Mediated Shared Reality

Within the original Shared Reality model, collective reality emerges through interactions among human cognitive structures.

Human A
   \
     Human B → Shared Reality
   /
Human C


Generative AI introduces an additional mediating layer:

Human Cultural Production
↓
Training Data
↓
Generative Model
↓
Synthetic Outputs
↓
Human Perception and Interpretation
↓
Shared Social Circulation


The generative model does not enter the system as a conscious human subject.
It does not contribute lived experience.
It contributes generated structures based on patterns learned from human-produced material.
Nevertheless, these structures may enter social circulation and influence the overlap among Individual Realities.
This creates a new research problem.
Shared Reality may no longer be shaped only through direct relationships among people, institutions, media, and recorded cultural objects.
It may also be mediated through responsive statistical systems that continuously reorganize cultural material.

2.13 AI Does Not Reflect All Human Realities Equally

Generative models are frequently described as being trained on large-scale human knowledge.
This description can create the impression that they represent humanity as a whole.
Such an interpretation is misleading.
Datasets are never complete.

They reflect:

  • available material;
  • digitized material;
  • accessible material;
  • legally or commercially usable material;
  • culturally dominant material;
  • language distribution;
  • platform priorities;
  • data-cleaning procedures;
  • and institutional decisions.
Some realities are extensively represented.
Others remain marginal, absent, misclassified, or filtered.
The output of a model should therefore not be understood as the neutral aggregation of all human realities.
It is a structured statistical field produced from selected traces of human cultural production.
This distinction has significant consequences.
When AI-generated outputs are interpreted as universal knowledge, the model may transform partial representation into apparent consensus.

What appears to be Shared Reality may instead reflect:
  • dominant patterns;
  • dataset concentration;
  • institutional filtering;
  • probabilistic preference;
  • or cultural repetition.

2.14 Apparent Consensus

Generative systems often produce fluent and coherent answers.
Fluency may create an impression of certainty.
Coherence may create an impression of shared agreement.
A frequently generated answer may appear to represent what humanity collectively believes.
However, statistical probability is not equivalent to collective truth.

A model may produce the most probable linguistic or visual continuation without establishing whether that continuation is:

  • accurate;
  • ethically justified;
  • culturally representative;
  • contextually appropriate;
  • or experientially meaningful.
Paper #8 refers to this problem as Apparent Consensus.

Apparent Consensus describes:
  • the perception that a synthetically generated structure represents a broadly shared human position because it is presented with coherence, fluency, or statistical regularity.
Apparent Consensus may influence Shared Reality by making some interpretations appear more universal than they are.

2.15 Human Interpretation Remains Central

Despite the growing role of generative AI, meaning remains a human cognitive event within the present framework.
A generated structure may contain recognizable patterns.
It may simulate explanation.
It may combine concepts.
It may produce formally coherent language or images.
But the significance of the output emerges through human interpretation.

The human subject:

  • evaluates;
  • associates;
  • believes;
  • doubts;
  • remembers;
  • rejects;
  • applies;
  • or transforms the output.
The model produces a structure.
The human cognitively positions that structure within experienced reality.

This relationship can be represented as:

Generative Model
↓
Synthetic Structure
↓
Human Interpretation
↓
Cognitive Integration or Rejection
↓
Experienced Reality


The generated output may influence meaning.
It does not independently determine it.

2.16 Cognitive Integration

Not every AI-generated output becomes part of experienced reality.
For an output to influence cognitive organization, it must be integrated.

Cognitive integration may occur when the user:

  • accepts the information;
  • remembers the image;
  • incorporates the explanation;
  • changes a decision;
  • adopts a category;
  • repeats the output to others;
  • uses it in creative work;
  • or restructures prior understanding.
The influence of generative AI therefore depends not only on production, but on reception.

This introduces a human factors question:
  • What makes a generated structure cognitively persuasive, memorable, or authoritative?
Possible factors include:
  • linguistic fluency;
  • visual realism;
  • interface design;
  • perceived neutrality;
  • personalization;
  • speed;
  • repetition;
  • emotional resonance;
  • user trust;
  • and reduced cognitive effort.
These factors require empirical investigation beyond the conceptual scope of the present paper.

2.17 The Difference Between Mediation and Determination

Paper #8 does not propose that generative AI determines human cognition.

Humans remain capable of:

  • critical evaluation;
  • refusal;
  • reinterpretation;
  • contextualization;
  • independent observation;
  • and creative transformation.
However, mediation can be influential without being absolute.
An AI system may not determine what a person thinks.

It may influence:
  • which information appears first;
  • which interpretation is most accessible;
  • which alternatives are considered;
  • how a question is framed;
  • and how much cognitive effort is required to seek another perspective.
This distinction is central:
  • AI mediation does not eliminate human agency, but it may reorganize the conditions under which agency is exercised.

2.18 Preliminary Extension of the Shared Reality Hypothesis

The Shared Reality Hypothesis can now be extended provisionally.

Original formulation
Shared Reality emerges through sufficient overlap among Individual Realities.

Extended formulation
In AI-mediated environments, the overlap among Individual Realities may increasingly be influenced by synthetic structures generated from aggregated and selectively organized human cultural data.

This extension does not replace the original hypothesis.
It adds a new mediating mechanism.

Individual Realities
↓
Human Cultural Production
↓
Selected Training Data
↓
Generative Model
↓
Synthetic Structures
↓
Individual Interpretation
↓
New Shared Reality Formation


This model prepares the foundation for the central new concept of Paper #8:
Synthetic Shared Reality

2.19 Theoretical Transition

Cognitive Structuralism establishes that reality becomes experienced through cognitive organization.
The Shared Reality Hypothesis establishes that collective reality emerges through structural overlap among Individual Realities.
Generative artificial intelligence introduces a system trained on accumulated human cultural material that can produce new structures and return them to individual and collective cognition.

The next question is therefore unavoidable:

  • What form of Shared Reality emerges when the structures mediating human agreement are increasingly synthetic, adaptive, and generated by statistical models?
Paper #8 proposes the concept of Synthetic Shared Reality as an initial framework for examining this condition.

Part III — Working Hypothesis and Analytical Position

3.1 Introduction

The preceding sections established the theoretical foundation upon which the present investigation is built.
Paper #3 proposed that experienced reality emerges through cognitive organization rather than through direct and complete access to external reality.
Paper #8 extends this framework by examining how generative artificial intelligence increasingly participates in the informational and perceptual environments through which human cognition operates.
The objective of the present paper is not to investigate artificial intelligence as an autonomous cognitive subject.
Nor does it seek to determine whether artificial intelligence possesses consciousness, intentionality, subjective experience, or an independent perception of reality.
Instead, the research focuses on the human observer.
Its central concern is the transformation of the cognitive conditions through which human beings organize, interpret, and experience reality while interacting with generative artificial intelligence.
Accordingly, the paper adopts an analytical rather than technological position.
Artificial intelligence is examined not as the object of cognition but as a mediating structure within processes of human cognitive organization.

3.2 Working Hypothesis

The present research proposes the following working hypothesis:

  • Generative artificial intelligence does not generate reality itself.
  • Instead, it increasingly participates in shaping the cognitive conditions through which humans organize, interpret, and experience reality.
This hypothesis intentionally distinguishes between reality and mediation.
The paper does not suggest that artificial intelligence replaces physical reality.
Nor does it claim that generated outputs possess ontological status equivalent to lived experience.
Rather, the hypothesis proposes that AI-generated structures increasingly influence the informational environments within which human perception takes place.
As interaction with generative systems expands across education, communication, artistic production, scientific research, governance, media, and everyday decision-making, these systems begin to participate in the organization of attention, interpretation, expectation, and meaning.
Consequently, the primary research problem is not whether artificial intelligence creates reality.
The problem is whether it increasingly participates in organizing the cognitive conditions through which experienced reality emerges.

3.3 Reality, Representation, and Cognitive Mediation

The distinction between external reality and experienced reality remains fundamental.
The material world continues to exist independently of individual perception.
However, access to that world is mediated through cognitive organization.
Generative artificial intelligence introduces an additional level of mediation.
Instead of interacting only with observations, documents, photographs, language, institutions, or other human beings, individuals increasingly encounter synthetic structures generated through statistical models trained on large-scale collections of human cultural material.

The resulting cognitive sequence may therefore be represented as:
External Conditions
↓
Human Observation
↓
Human Cultural Production
↓
Training Data
↓
Generative Model
↓
Synthetic Structure
↓
Human Interpretation
↓
Experienced Reality

This sequence does not imply that AI replaces perception.
Rather, it indicates that generated structures become additional perceptual material entering cognitive organization.
The mediation has become recursive rather than merely representational.

3.4 The Analytical Position of Paper #8

The present paper adopts five analytical principles.

Principle I — Human-Centered Analysis
The object of investigation is human cognition.
Artificial intelligence is examined only insofar as it influences human perceptual organization.
The paper therefore belongs primarily to the fields of artistic research, human factors, and cognitive inquiry.

Principle II — Mediation Rather Than Consciousness
The paper does not investigate machine consciousness.
It investigates mediation.
Whether artificial intelligence possesses consciousness remains outside the scope of this research.
Instead, the paper examines how generated structures participate in human cognitive processes.

Principle III — Synthetic Structures
AI-generated outputs should be understood as synthetic structures.
They are neither direct observations nor subjective experiences.
They are statistically generated configurations produced from relationships learned across human-produced cultural material.
This distinction becomes essential for later discussion of Synthetic Shared Reality.

Principle IV — Human Meaning
Meaning is not generated autonomously by artificial intelligence.
Meaning emerges through human interpretation.
Generated structures may influence interpretation, but meaning remains a cognitive event occurring within the human observer.

Principle V — Open Research
The concepts proposed in this paper should be understood as exploratory theoretical models.
They are not presented as empirically established universal laws.
Their purpose is to provide a conceptual framework for future interdisciplinary research connecting artistic research, human factors, cognitive science, philosophy of technology, and artificial intelligence.

3.5 Beyond Human–Machine Interaction

Traditional Human Factors research often examines interaction in terms of efficiency, usability, workload, performance, and safety.
These questions remain important.
However, generative artificial intelligence introduces another level of inquiry.
The interaction is no longer limited to operating a technological system.
Instead, the interaction increasingly concerns the production, interpretation, and circulation of meaning.
The question therefore changes.

Instead of asking:

  • How do humans interact with intelligent systems?
the present paper asks:
  • How do intelligent systems participate in the cognitive environments through which humans organize experienced reality?
This shift expands Human Factors beyond operational performance toward cognitive mediation.

3.6 Cognitive Mediation as the Central Analytical Category

The present paper proposes that cognitive mediation should become the principal analytical category for understanding generative artificial intelligence within Cognitive Structuralism.
Cognitive mediation refers to the participation of generated informational structures in the organization of human cognition.
Unlike traditional media, generative systems do not merely reproduce existing content.
They dynamically generate new linguistic, visual, and conceptual structures.

These structures may subsequently influence:

  • - attention;
  • - imagination;
  • - memory;
  • - expectation;
  • - interpretation;
  • - judgment;
  • - communication;
  • - creativity;
  • - and collective discourse.
The significance of artificial intelligence therefore lies not only in what it produces.
Its significance lies in how its outputs become integrated into human cognitive organization.

3.7 Transition Toward Synthetic Shared Reality

The analytical position established in this chapter leads directly to the next theoretical development.
If generative artificial intelligence increasingly mediates the informational structures encountered by human beings, then the mechanisms through which Shared Reality emerges may also begin to change.
The following chapter therefore introduces a new theoretical concept:

Synthetic Shared Reality.

This concept does not propose that artificial intelligence possesses its own shared reality.
Instead, it investigates how statistically generated structures, derived from aggregated human cultural material, increasingly participate in the formation, negotiation, stabilization, and transformation of Shared Reality itself.

Closing Statement of Part III
The present paper therefore proceeds from a single analytical proposition:

  • Artificial intelligence should not be understood primarily as a creator of reality.
  • It should be understood as an increasingly influential mediator within the cognitive processes through which human beings construct experienced reality.
From this proposition emerges the central theoretical contribution of Paper #8:
Synthetic Shared Reality.

Part IV — Synthetic Shared Reality

4.1 Introduction

The previous sections established that generative artificial intelligence should not be understood as an autonomous creator of reality.
It does not experience the world.
It does not possess a human biography, biological perception, emotional memory, or subjective continuity.
It does not inhabit an Individual Reality in the sense proposed within Cognitive Structuralism.
Nevertheless, generative systems increasingly produce linguistic, visual, conceptual, and informational structures that enter human perception and become part of the environments through which meaning is constructed.
This creates a new condition.

Human beings are no longer negotiating Shared Reality only through direct interaction with:

  • other individuals;
  • institutions;
  • recorded documents;
  • cultural objects;
  • traditional media;
  • and observable environments.
They increasingly encounter synthetic outputs generated from statistical models trained on large-scale collections of human cultural material.

These outputs may subsequently influence:
  • individual interpretation;
  • public communication;
  • education;
  • artistic production;
  • institutional discourse;
  • collective memory;
  • and social agreement.
Paper #8 proposes the concept of Synthetic Shared Reality as a theoretical framework for examining this condition.

4.2 Definition

Synthetic Shared Reality can be defined as:

  • a shared cognitive environment increasingly mediated by synthetic structures generated from statistically organized human cultural, linguistic, visual, and informational data.
The term does not describe a reality experienced by artificial intelligence.
It does not imply that artificial intelligence possesses a world, consciousness, or shared subjective condition.
Instead, Synthetic Shared Reality describes a human cognitive and social environment in which generated structures become active participants in the formation, negotiation, and circulation of meaning.
The term synthetic refers to the mode through which these structures are produced.
They are generated through computational synthesis rather than through direct human observation or singular lived experience.
The term shared refers to their entry into collective circulation.
The term reality refers not to physical reality itself, but to the socially and cognitively organized field through which people interpret what is true, possible, normal, valuable, visible, or meaningful.

4.3 From Shared Reality to Synthetic Shared Reality

Within Cognitive Structuralism, Shared Reality emerges through structural overlap among Individual Realities.
Human beings develop different cognitive models of the world, but communication becomes possible when sufficient agreement exists between those models.

The original structure may be represented as:

Individual Reality A
  \
    \
      Shared Reality
    /
  /
Individual Reality B

The model becomes more complex when institutions, media, language, archives, and cultural systems participate in stabilizing agreement.

Individual Realities
↓
Language
↓
Institutions
↓
Media
↓
Cultural Memory
↓
Shared Reality


Generative artificial intelligence introduces another mediating layer:

Individual Realities
↓
Human Cultural Production
↓
Selected Training Data
↓
Generative Model
↓
Synthetic Outputs
↓
Human Interpretation
↓
Shared Social Circulation
↓
Synthetic Shared Reality


The fundamental difference is that the mediating structure is no longer limited to preserving, selecting, or distributing existing cultural objects.
It can dynamically generate new structures in response to individual interaction.

4.4 Synthetic Does Not Mean Artificially Experienced

The phrase Synthetic Shared Reality may be misunderstood as suggesting that artificial intelligence experiences reality collectively with human beings.
This is not the intended meaning.

Within the present framework:

  • humans experience;
  • humans interpret;
  • humans assign meaning;
  • humans negotiate agreement;
  • humans incorporate generated structures into social and cognitive life.
The generative system produces outputs.
It does not, within the scope of this research, experience those outputs.
Synthetic Shared Reality is therefore human reality mediated by synthetic structures.
It is not a shared reality between conscious humans and conscious machines.

This distinction may be represented as:

Generative Model
↓
Synthetic Output
↓
Human Perception
↓
Human Interpretation
↓
Cognitive Integration
↓
Shared Reality Formation

The system participates structurally.
The human participates experientially.

4.5 What Makes the Reality Synthetic?

Shared Reality has always depended on constructed systems.
Language is constructed.
Institutions are constructed.
Historical narratives are selected and organized.
Images are framed.
Documents are edited.
Cultural memory is incomplete.
In this sense, Shared Reality has never been a direct reproduction of the external world.
Why, then, introduce the term synthetic?
The distinction concerns the mode, speed, scale, and responsiveness of mediation.

Generative systems can:

  • produce new images without direct observation;
  • create fluent explanations without singular authorship;
  • simulate perspectives;
  • combine cultural forms;
  • adapt outputs to individual prompts;
  • generate multiple versions of the same event;
  • and produce large volumes of material almost instantly.
The synthetic condition therefore emerges when computationally generated structures become integrated into the processes through which collective meaning is formed.

Synthetic Shared Reality is not defined merely by the existence of digital content.
It is defined by the growing cognitive dependence on dynamically generated content.

4.6 The Sources of Synthetic Shared Reality

Synthetic Shared Reality is not generated from nothing.
It develops through a layered process.

Human Experience
↓
Human Expression
↓
Cultural Production
↓
Data Collection
↓
Data Selection and Filtering
↓
Model Training
↓
System Instructions
↓
User Interaction
↓
Synthetic Output
↓
Human Interpretation

Each layer introduces structure.

Human expression already transforms lived experience into language, image, narrative, classification, and documentation.
Data collection selects only part of that expression.
Training reorganizes statistical relationships within the selected material.
System design introduces further constraints.
User prompts direct the output toward a specific question or intention.
The resulting synthetic structure is therefore conditioned by multiple human and technological decisions.
It should not be treated as a neutral reflection of humanity.

4.7 Aggregated Human Realities

A generative model may be trained on material produced by millions of people.
This can create the impression that the model contains a collective human perspective.
However, the relationship is more complex.

Training data may contain traces of:

  • different cultures;
  • different historical periods;
  • different languages;
  • conflicting ideologies;
  • individual memories;
  • institutional documents;
  • fiction;
  • scientific knowledge;
  • commercial content;
  • stereotypes;
  • misinformation;
  • and artistic imagination.
These materials do not form a coherent unified reality.
They represent fragmented and often incompatible human realities.
The model statistically organizes relationships among these fragments.
The resulting output may therefore be described as an aggregated synthetic structure.
It is aggregated because it emerges from patterns distributed across many human-produced sources.
It is synthetic because it reorganizes those patterns into a newly generated configuration.
However, aggregation does not guarantee representation.
The output may amplify dominant patterns while minimizing rare or underrepresented perspectives.
It may create coherence where the original cultural material contained conflict.
It may generate apparent unity from structurally unequal data.

4.8 Statistical Coherence and Apparent Unity

Generative systems are designed to produce outputs that appear coherent.
This coherence is often interpreted as understanding.
It may also be interpreted as agreement.
A fluent answer can appear authoritative.
A realistic image can appear evidential.
A well-structured narrative can appear historically or socially representative.
Yet formal coherence does not establish that the output reflects a genuine collective position.
Synthetic Shared Reality may therefore contain apparent unity.

Apparent unity occurs when:

  • a statistically coherent output is interpreted as representing a stable or broadly shared human reality, even when the underlying cultural material is fragmented, incomplete, or contested.
This creates a critical human factors problem.

Users may confuse:

  • probability with truth;
  • repetition with legitimacy;
  • fluency with knowledge;
  • realism with evidence;
  • coherence with consensus;
  • and synthesis with neutrality.

4.9 The Compression of Difference

Human Shared Reality develops through negotiation among differences.
Individuals disagree.
Institutions compete.
Cultures interpret events differently.
Historical narratives change.
Generative systems may compress this diversity into a single output.
The user asks one question.
The system often returns one principal response.
Alternative positions may be included, but they are usually structured by the model into a coherent presentation.
This can reduce cognitive complexity.
The output may transform a field of unresolved conflict into an apparently stable answer.
Such compression may be useful.
It may help users navigate large quantities of information.

However, it may also obscure:

  • minority perspectives;
  • unresolved uncertainty;
  • cultural specificity;
  • structural conflict;
  • and the limits of available knowledge.
Synthetic Shared Reality may therefore be shaped not only by what the system generates, but by what is compressed, omitted, or rendered less visible.

4.10 Personalization and Fragmented Synthetic Realities

Generative systems can adapt outputs to individual users.
This introduces another structural tension.
The same model may serve millions of users, yet produce different cognitive environments for each one.

Shared Model
↓
User A → Synthetic Output A
User B → Synthetic Output B
User C → Synthetic Output C

At the infrastructure level, the model is shared.
At the experiential level, the outputs are individualized.

This creates a paradox:

  • Generative AI may centralize the statistical structure of cultural mediation while simultaneously fragmenting the reality experienced by individual users.
Each person may receive:
  • different explanations;
  • different visualizations;
  • different emphases;
  • different levels of uncertainty;
  • different cultural framing;
  • and different recommendations.
Synthetic Shared Reality may therefore be neither fully shared nor fully individual.
It may consist of partially connected personalized realities generated through a common computational infrastructure.

4.11 Synthetic Individual Reality

Before examining Synthetic Shared Reality further, it is useful to identify a related concept.

Synthetic Individual Reality may describe:

  • the portion of an individual’s experienced reality that becomes cognitively organized through sustained interaction with personalized synthetic outputs.
This does not mean that the individual’s entire reality becomes synthetic.

The person continues to interact with:
  • physical environments;
  • biological conditions;
  • other people;
  • memory;
  • institutions;
  • and non-generated cultural material.
However, AI-generated structures may increasingly influence the individual’s:
  • interpretation of events;
  • self-understanding;
  • imagination;
  • knowledge formation;
  • aesthetic expectations;
  • decision-making;
  • and anticipation of the future.
Synthetic Individual Realities may then enter communication with one another.
Their partial overlap contributes to Synthetic Shared Reality.

4.12 AI as a Mirror of Human Realities

Generative AI is often described as a mirror of humanity.
This metaphor is useful but incomplete.
A mirror reflects what is placed before it.
A generative system selects, weights, reorganizes, predicts, and synthesizes.
It does not return an unchanged image of collective humanity.
It produces a transformed statistical construction.

A more precise metaphor may be:

  • AI functions as a structured refractive field through which fragments of human culture are reorganized and returned to human perception.
The system may reveal recurring patterns in human cultural production.
It may also distort them.
It may amplify some features.
It may combine realities that never previously interacted.
It may generate artificial continuity between incompatible perspectives.
The question is therefore not simply whether AI reflects humanity.

The question is:
  • What structural transformations occur when human realities pass through a generative model and return as synthetic outputs?

4.13 Synthetic Cultural Memory

Shared Reality depends partly on collective memory.

Societies preserve memory through:

  • archives;
  • monuments;
  • books;
  • images;
  • institutions;
  • oral histories;
  • museums;
  • and digital records.
Generative AI increasingly participates in how people access and interpret this memory.

A user may ask a conversational system to summarize:
  • a historical event;
  • an artistic movement;
  • a philosophical idea;
  • a scientific development;
  • or a cultural conflict.
The user may not consult the original documents.
The generated response may become the primary encountered version of the subject.
This creates Synthetic Cultural Memory.

Synthetic Cultural Memory can be defined as:
  • a reconstructed account of collective knowledge or historical material produced through generative systems and subsequently integrated into human understanding.
It is not memory in the biological sense.
It is not equivalent to the archive.
It is a generated interpretation of archived and culturally transmitted material.
Synthetic Cultural Memory may improve access.

It may also introduce:
  • simplification;
  • omission;
  • false continuity;
  • decontextualization;
  • and model-generated error.

4.14 Synthetic Visual Reality

The visual dimension is particularly significant.

Generative models can create images of:

  • people who never existed;
  • historical events that were never photographed;
  • speculative cities;
  • nonexistent landscapes;
  • fictional products;
  • simulated scientific phenomena;
  • and culturally hybrid objects.
These images can be perceptually convincing.
They may enter social media, education, news, advertising, artistic practice, and personal memory.

Synthetic Visual Reality can be defined as:
  • the perceptual environment formed when generated images become integrated into the visual materials through which humans interpret the world.
Synthetic images do not need to be mistaken for documentary evidence to influence cognition.

They can shape:
  • expectations;
  • aesthetic norms;
  • imagined futures;
  • social stereotypes;
  • memory associations;
  • and the perceived boundaries of possibility.
An image may be known to be artificial and still produce a real cognitive effect.

4.15 Reality Effects Without Reality Status

This leads to an important distinction.
A synthetic output may lack the ontological status of the event it depicts.
Yet it can produce genuine effects within human cognition.

For example, an AI-generated image may produce:

  • fear;
  • desire;
  • empathy;
  • confusion;
  • identification;
  • aesthetic pleasure;
  • political reaction;
  • or false memory.
The generated structure is synthetic.
The cognitive response is real.

This can be represented as:

Synthetic Object
↓
Human Perception
↓
Biological and Emotional Response
↓
Cognitive Interpretation
↓
Real Consequence

Synthetic Shared Reality therefore does not require generated objects to become physically real.
It requires them to produce real effects within human cognitive and social systems.

4.16 Synthetic Authority

Another component of Synthetic Shared Reality is Synthetic Authority.

Synthetic Authority emerges when generated outputs are interpreted as credible because of the system’s:

  • fluent language;
  • immediate response;
  • apparent comprehensiveness;
  • technological complexity;
  • neutral interface;
  • or association with institutional power.
The user may attribute authority to the system without knowing:
  • which sources influenced the output;
  • which perspectives were excluded;
  • how uncertainty was handled;
  • what system instructions were applied;
  • or whether the response reflects current evidence.
Synthetic Authority can therefore be defined as:
  • the authority attributed to generated structures because of their presentation, system context, or perceived computational capacity rather than transparent evidential grounding.
Synthetic Authority may stabilize Synthetic Shared Reality by making generated interpretations more likely to be accepted and repeated.

4.17 From Generated Output to Shared Belief

A synthetic output enters Shared Reality through circulation.

The process may occur as follows:

Generated Output
↓
Individual Acceptance
↓
Repetition
↓
Social Circulation
↓
Institutional or Cultural Adoption
↓
Shared Belief

At each stage, the origin of the output may become less visible.
An AI-generated formulation may be repeated by a person.
Another person may quote it without knowing its source.
It may enter a presentation, article, educational resource, policy document, or artistic statement.
Over time, the synthetic structure may become indistinguishable from directly human-authored cultural material.
This is one pathway through which Synthetic Shared Reality becomes embedded in collective cognition.

4.18 Human Agency Within Synthetic Shared Reality

Synthetic Shared Reality should not be understood as an environment in which humans become passive recipients.

Human beings continue to:

  • question;
  • reject;
  • verify;
  • transform;
  • contextualize;
  • parody;
  • reinterpret;
  • and creatively appropriate generated outputs.
Users may expose model limitations.
Artists may use synthetic structures critically.
Researchers may compare outputs with evidence.
Communities may resist imposed categories.
Human agency remains central.
However, agency operates within conditions increasingly shaped by synthetic mediation.
The relevant question is not whether humans retain agency.

The question is:
  • What forms of agency remain possible when synthetic structures influence the framing, accessibility, and perceived authority of information?

4.19 Structural Risks

Synthetic Shared Reality introduces several structural risks.

1. Homogenization
Frequently represented patterns may become more visible, while rare perspectives become less accessible.

2. Apparent Consensus
Generated coherence may be mistaken for broad human agreement.

3. Cultural Compression
Complex or conflicting realities may be simplified into stable narratives.

4. Personalization Fragmentation
Different users may inhabit increasingly divergent generated informational environments.

5. Synthetic Authority
Users may trust outputs without understanding their evidential or institutional basis.

6. Historical Distortion
Generated summaries and images may restructure collective memory.

7. Recursive Contamination
Synthetic outputs may re-enter future datasets and influence later models.

8. Cognitive Dependency
Users may increasingly outsource interpretation, comparison, formulation, or imagination to generative systems.

These risks do not prove that Synthetic Shared Reality is necessarily harmful.
They identify conditions requiring further research and governance.

4.20 Structural Possibilities

Synthetic Shared Reality may also create significant possibilities.

1. Expanded Access
Generative systems may translate, summarize, and reorganize knowledge for broader audiences.

2. Cross-Cultural Interaction
Models may help users encounter perspectives outside their immediate environment.

3. Cognitive Experimentation
Generated scenarios may allow users to explore alternative interpretations and possible futures.

4. Artistic Research
Artists may use synthetic structures to investigate perception, authorship, reality, and collective imagination.

5. Educational Adaptation
Learning environments may become responsive to individual cognitive needs.

6. Accessibility
Generated interfaces may support people with different linguistic, sensory, or cognitive requirements.

7. Collective Modeling
Generative systems may help visualize complex social, ecological, scientific, or institutional relationships.

Synthetic Shared Reality is therefore not defined as a threat.
It is a new cognitive condition containing both risks and possibilities.

4.21 Synthetic Shared Reality as a Human Factors Category

From a Human Factors perspective, Synthetic Shared Reality requires analysis beyond usability.

The central questions include:

  • How do users distinguish generated coherence from evidence?
  • How does personalization affect collective agreement?
  • What produces trust in synthetic outputs?
  • How does repeated exposure influence memory and expectation?
  • How do interface choices shape perceived authority?
  • What happens when users cannot identify whether content is generated?
  • How does cognitive effort change when interpretation is automated?
  • How can systems preserve uncertainty and plurality?
  • How can users maintain cognitive autonomy?
These questions position Synthetic Shared Reality as a human-centered systems problem.
The design of generative systems influences not only task performance, but the cognitive environment within which reality is interpreted.

4.22 Preliminary Model of Synthetic Shared Reality

The concept may be summarized through the following model:

Individual Human Realities
↓
Collective Cultural Production
↓
Data Selection and Structuring
↓
Generative AI Systems
↓
Synthetic Linguistic,
Visual, and Conceptual Structures
↓
Individual Human Interpretation
↓
Social Circulation
↓
Institutional and Cultural Integration
↓
Synthetic Shared Reality

This structure is not linear in practice.
Outputs may return to culture.
Human responses may influence future data.
Institutions may modify systems.
Users may resist or transform generated structures.
The process is dynamic.
This prepares the transition toward the next major concept:

Recursive Shared Reality.

4.23 Proposed Theoretical Formulation

Paper #8 proposes the following preliminary formulation:

  • Synthetic Shared Reality emerges when generated structures derived from statistically organized human cultural material become integrated into the cognitive and social processes through which human beings negotiate shared meaning.
A second formulation may be added:
  • Synthetic Shared Reality is not created by artificial intelligence alone. It is co-produced through the interaction of human culture, data selection, model architecture, institutional design, user interpretation, and social circulation.
These formulations preserve the human-centered analytical position of the paper.

4.24 Limitations of the Concept

Synthetic Shared Reality remains a theoretical construct.

The present paper does not establish:

  • how much exposure is required for synthetic outputs to affect cognition;
  • whether different media produce different effects;
  • how effects vary among cultures;
  • how users with different levels of AI literacy respond;
  • whether synthetic mediation produces long-term changes in perception;
  • or how such changes should be empirically measured.
The concept is intended to organize research questions rather than provide final answers.

Future studies may examine:
  • user trust;
  • memory formation;
  • visual perception;
  • decision-making;
  • educational systems;
  • creative practice;
  • institutional communication;
  • and cross-cultural differences.

4.25 Transition to AI as a Mediator of Shared Reality

Synthetic Shared Reality establishes the environment.
The next question concerns the role of generative AI within that environment.
Does the system merely produce content that enters Shared Reality?
Or does it increasingly become a structural mediator through which Shared Reality itself is negotiated?
The distinction is important.
A content-producing tool remains external to social meaning.

A mediator participates in shaping:

  • which structures become visible;
  • how questions are framed;
  • how alternatives are organized;
  • and how agreement is produced.
The next section therefore examines the central question:
  • Can generative AI become a mediator in the construction of Shared Reality?

Part V — AI as a Mediator of Shared Reality

5.1 Introduction

The concept of Synthetic Shared Reality establishes that AI-generated structures may enter the cognitive and social processes through which human beings organize shared meaning.

However, the existence of synthetic content does not automatically make artificial intelligence a mediator of Shared Reality.
A system becomes a mediator when it does more than produce material.

It begins to influence:

  • what becomes visible;
  • which interpretations become accessible;
  • how questions are framed;
  • how uncertainty is presented;
  • which perspectives are emphasized;
  • how alternatives are organized;
  • and which structures are repeated across users and institutions.
The present section therefore examines the following question:
  • Can generative artificial intelligence become a mediator in the construction of Shared Reality?
The paper does not propose that artificial intelligence enters Shared Reality as a conscious subject.
It does not possess an Individual Reality equivalent to that of a human being.
Instead, the system may function as an intermediary structure between accumulated human cultural material and present human interpretation.
This distinction is central.
Artificial intelligence does not need to experience reality in order to influence how reality becomes experienced by others.

5.2 From Content Generator to Cognitive Mediator

A content generator produces an output.
A cognitive mediator influences the conditions under which that output becomes interpreted.

This difference can be represented as:

Content Generation

User
↓
Generative System
↓
Output

and:

Cognitive Mediation

Human Intention
↓
Question Framing
↓
Generative System
↓
Selection and Organization
↓
Synthetic Output
↓
Human Interpretation
↓
Cognitive Integration
↓
Shared Social Circulation

The second model shows that the system participates in more than production.

It intervenes in the movement between:

  • intention;
  • available cultural material;
  • generated structure;
  • interpretation;
  • and social circulation.
This does not make the system the origin of meaning.
It makes the system part of the architecture through which meaning becomes organized.

5.3 What Is Mediation?

Within this paper, mediation refers to:

  • the structural participation of a system in shaping the form, accessibility, organization, and interpretation of information between human cognition and its cultural or social environment.
A mediator does not necessarily determine the final meaning.
It affects the conditions through which meaning is formed.
Human societies have always depended on mediators.

These include:
  • language;
  • teachers;
  • editors;
  • translators;
  • journalists;
  • curators;
  • libraries;
  • museums;
  • search engines;
  • archives;
  • institutions;
  • and media platforms.
Each mediator performs selections.

Each determines, to some degree:

  • what is included;
  • what is omitted;
  • what is prioritized;
  • what is framed as relevant;
  • and how information is organized.
Generative AI enters this historical field of mediation, but its function is structurally different because it can produce a new output for each interaction.

5.4 Adaptive Mediation

Traditional cultural mediators generally present relatively stable objects.
A book remains the same for different readers.
A museum exhibition may be interpreted differently, but the exhibited objects remain materially consistent.
A news article is distributed in the same published form.
A generative AI system may produce different outputs for different users, even when their questions are similar.
This creates adaptive mediation.

Adaptive mediation can be defined as:

  • a form of cognitive mediation in which the informational structure presented to the user is dynamically generated in response to the user’s language, context, request, and system conditions.
The mediation is therefore not only selective.
It is responsive.

The system may adapt:
  • vocabulary;
  • level of complexity;
  • emotional tone;
  • examples;
  • cultural framing;
  • sequence of explanation;
  • and the degree of certainty expressed.
This responsiveness can improve communication.
It can also make the mediation less visible.
The output may feel personally relevant and therefore appear more trustworthy.

5.5 The Invisible Mediator

Human mediators are often identifiable.
A reader knows that a text has an author.
A museum visitor knows that an exhibition has a curator.
A student knows that an interpretation comes from a teacher.
A generative system may present an output without making the full structure of mediation visible.

The user may not know:

  • which source material influenced the response;
  • what information was excluded;
  • what model limitations shaped the answer;
  • which system instructions were active;
  • how uncertainty was calculated;
  • or how commercial and institutional objectives affected the system.
The mediation may therefore appear neutral.

This creates a central risk:
  • The less visible the mediation, the more easily a generated structure may be interpreted as a direct representation of knowledge or reality.
The system’s interface may conceal the layered processes that produced the output.

What appears to be a direct answer is in fact the result of:

Data Selection
+
Model Architecture
+
Training Procedures
+
Institutional Policies
+
System Instructions
+
User Prompt
↓
Synthetic Response

The mediator is present even when the mediation is not perceived.

5.6 AI Between Culture and the Individual

Generative AI occupies a structural position between collective cultural production and individual cognition.

Human Cultural Production
↓
Training Dataset
↓
Generative Model
↓
Individual User
↓
Human Cognitive Integration

The model receives traces of prior human expression.
It reorganizes those traces statistically.
It returns a generated structure to the present user.
The user then interprets the output through their own Individual Reality.
This creates a complex relationship.
The system carries fragments of collective culture toward the individual.
At the same time, the user’s prompt directs the model to reorganize those fragments according to a specific personal need.

Generative AI therefore mediates in two directions:
From Collective Culture to the Individual

The model synthesizes cultural patterns and presents them to a user.

From the Individual to Collective Structure

The user’s request selects and activates specific regions of the model’s learned relationships.
This dual movement makes generative AI different from static media.

5.7 Mediation of Access

One of the clearest forms of AI mediation concerns access.

Generative systems can make complex information more accessible by:

  • translating;
  • summarizing;
  • reorganizing;
  • simplifying;
  • comparing;
  • contextualizing;
  • and generating examples.
This may reduce barriers associated with:
  • language;
  • education;
  • technical expertise;
  • disability;
  • time;
  • and information overload.
In this sense, AI can broaden participation in Shared Reality.
More people may gain access to concepts, documents, histories, and institutional knowledge previously difficult to reach.
However, increased accessibility introduces another dependency.
The user may encounter the generated interpretation instead of the original material.
The mediator becomes the primary point of access.

This produces a structural exchange:

Greater Accessibility
↕
Greater Dependence on Mediation

The cognitive benefit and the cognitive risk emerge simultaneously.

5.8 Mediation of Complexity

Shared Reality contains uncertainty, contradiction, and unresolved conflict.
Generative systems often transform complexity into structured explanations.
This may help users understand difficult subjects.
It may also produce premature coherence.

The system may:

  • organize multiple perspectives into a summary;
  • convert unresolved debate into balanced categories;
  • present uncertainty as a limited set of options;
  • or produce a conclusion from incomplete evidence.
This form of mediation changes the cognitive character of complexity.
The user does not encounter the original disorder of the knowledge field.
The user encounters a generated organization of that disorder.

This can be represented as:

Complex Cultural Field
↓
Statistical and Instructional Organization
↓
Generated Coherent Structure
↓
Human Interpretation

The generated structure may be useful.
But it is not identical to the complexity from which it emerged.

5.9 Mediation of Uncertainty

Human reality is often uncertain.
Knowledge may be incomplete.
Evidence may be contradictory.
Future outcomes may be unpredictable.
Generative systems must nevertheless produce an output.
The form of that output can influence how uncertainty is experienced.

The system may:

  • state uncertainty clearly;
  • provide probabilities;
  • identify competing interpretations;
  • hide uncertainty behind fluency;
  • or generate unsupported confidence.
This makes uncertainty design a Human Factors issue.
A system that expresses uncertainty poorly may shape Shared Reality by transforming incomplete knowledge into apparent certainty.
A system that presents uncertainty transparently may support more responsible cognitive organization.
The mediator therefore influences not only what is known, but how the limits of knowledge become perceived.

5.10 Mediation of Authority

Shared Reality depends on authority structures.

Human beings rely on:

  • experts;
  • institutions;
  • archives;
  • scientific methods;
  • legal systems;
  • and cultural organizations.
Generative AI may alter these relationships by appearing to provide immediate access to organized knowledge.

The user may ask the system instead of consulting:
  • an original document;
  • a specialist;
  • a teacher;
  • a curator;
  • or an institution.
This does not necessarily eliminate traditional authority.
It may place the AI system between the user and the authority.

Institutional Knowledge
↓
Generative Mediation
↓
User

The system becomes an interpretative interface.
This can increase access.
It can also detach information from its evidential and institutional context.

The user may receive a statement without understanding:
  • who established it;
  • through what method;
  • under what conditions;
  • with what limitations;
  • or within which disciplinary disagreement.
The mediator may preserve the conclusion while removing the structure that made the conclusion credible.

5.11 Mediation of Visual Reality

The mediating role of AI becomes especially visible in generated images.

Visual perception has historically depended on relationships among:

  • observation;
  • memory;
  • representation;
  • photography;
  • painting;
  • cinema;
  • and digital media.

Generative AI introduces images without a necessary direct relationship to an observed event.

The generated image may nevertheless appear:

  • realistic;
  • documentary;
  • emotionally convincing;
  • culturally familiar;
  • or historically plausible.
This produces a new mediating condition.
The image does not simply represent an external reality.
It presents a statistically constructed visual possibility to human perception.
The system mediates between cultural image archives and present imagination.

Collective Visual Culture
↓
Generative Model
↓
Synthetic Image
↓
Human Visual Perception
↓
Expectation and Meaning

The result may influence how people later interpret actual images, bodies, environments, and events.

5.12 Mediation of Imagination

Generative AI also mediates imagination.

Human imagination traditionally develops through:

  • memory;
  • dreams;
  • observation;
  • language;
  • artistic practice;
  • and recombination of prior experience.
Generative systems can externalize possible images and narratives rapidly.

A person can request:
  • a future city;
  • an alternative history;
  • an impossible organism;
  • a new artistic style;
  • or a speculative social system.
The resulting structure may influence what the person considers imaginable.
AI does not replace imagination.
It changes the environment in which imagination operates.
The human no longer imagines only internally.
The person interacts with an external generative system that returns visual or linguistic forms.
This creates a mediated loop:

Human Imagination
↓
Prompt
↓
Generative System
↓
Synthetic Possibility
↓
Human Reinterpretation
↓
Expanded or Redirected Imagination

This may expand creative possibility.
It may also guide imagination toward patterns already dominant in the model.

5.13 Mediation of Language

Language is one of the principal structures through which Shared Reality is maintained.

Generative AI can participate in:

  • writing;
  • rewriting;
  • translating;
  • summarizing;
  • naming;
  • defining;
  • and framing concepts.
This means that AI increasingly mediates the language through which individuals enter social and institutional reality.

Generated language may appear in:
  • emails;
  • academic texts;
  • political communication;
  • marketing;
  • educational material;
  • artistic statements;
  • legal drafts;
  • and personal conversations.
As generated formulations circulate, the distinction between human-originated and synthetic language may become difficult to identify.
This may affect Shared Reality in several ways.
The language of institutions may become more standardized.
Certain formulations may spread rapidly.
Cultural difference may be compressed.
Conceptual categories may be repeated across contexts.
The mediation of language therefore becomes a mediation of thought, because language provides structures through which experience becomes organized.

5.14 Mediation of Social Interaction

Generative AI may also intervene between people.

A person may use AI to:

  • compose a message;
  • interpret another person’s behavior;
  • prepare a response;
  • summarize a conversation;
  • negotiate a conflict;
  • or simulate another viewpoint.
The interaction becomes:

Human A
↓
Generative AI
↓
Message or Interpretation
↓
Human B

The system does not directly participate as a social subject.

Nevertheless, it may affect:
  • tone;
  • emotional framing;
  • perceived intention;
  • clarity;
  • conflict;
  • and interpersonal trust.
Shared Reality between two people may therefore be partly mediated by a statistical model.
This changes the structure of communication.
What appears to be a direct exchange may contain an invisible synthetic layer.

5.15 Mediation and Individual Reality

AI mediation is filtered through Individual Reality.
The same generated output may be interpreted differently by different people.

A user may see it as:

  • evidence;
  • suggestion;
  • inspiration;
  • authority;
  • entertainment;
  • threat;
  • or error.

The system does not produce an identical cognitive effect.

Its influence depends on the individual’s:
  • prior knowledge;
  • emotional condition;
  • cultural context;
  • trust in technology;
  • purpose;
  • cognitive habits;
  • and level of AI literacy.

This reinforces a core principle of Cognitive Structuralism:
The meaning of a structure does not exist independently of the cognitive organization through which it is interpreted.
AI mediation therefore interacts with Individual Reality rather than replacing it.

5.16 Mediation and Shared Reality Formation

For an AI-generated structure to influence Shared Reality, it must move beyond individual interpretation.
It must enter social circulation.

The process may involve:

Synthetic Output
↓
Individual Interpretation
↓
Public Sharing
↓
Repetition
↓
Collective Recognition
↓
Institutional Adoption
↓
Shared Reality Formation

The more widely a generated structure circulates, the more likely it is to affect shared categories and expectations.
This does not require universal agreement.
Shared Reality emerges through sufficient overlap.
A generated idea, image, phrase, or framework may become one of the structures around which overlap forms.

5.17 The Question of Common AI Models

When millions of people interact with the same or similar generative models, a new possibility emerges.
A shared technical infrastructure may begin to influence many Individual Realities simultaneously.

                     Shared Generative Model
                      /                     |                  \
                    /                       |                    \
User A Output        User B Output        User C Output
                 ↓                       ↓                     ↓
         Individual A       Individual B        Individual C
             Reality                 Reality               Reality

The outputs differ, but the underlying model influences all of them.

This may create common patterns in:

  • language;
  • explanation;
  • aesthetics;
  • argument;
  • problem framing;
  • and expectation.
The model may therefore contribute to Shared Reality not by generating one universal output, but by distributing related structural tendencies across many personalized interactions.

5.18 Centralization and Personalization

AI mediation combines two apparently opposite processes.

Centralization
Large models centralize significant amounts of cultural and informational material within shared computational systems.

Personalization
The system generates individualized outputs for particular users.

This produces a structural paradox:

  • Shared Reality may become increasingly mediated by centralized models while individual experience becomes increasingly personalized.
Centralization may create common patterns.
Personalization may reduce direct overlap among users.
The long-term effect on Shared Reality remains uncertain.

It may produce:
  • greater commonality at the level of language and structure;
  • and greater fragmentation at the level of individual content.

5.19 AI as Negotiator of Difference

A generative system may also mediate between conflicting perspectives.

It can:

  • summarize opposing positions;
  • translate cultural differences;
  • identify common principles;
  • generate compromise formulations;
  • or simulate how another person might interpret an issue.
In this sense, AI may support negotiation within Shared Reality.
However, the system may also neutralize difference too quickly.
Conflict may be an important source of knowledge.
Cultural disagreement may reveal incompatible structures that should not be compressed into artificial consensus.

The mediator must therefore preserve the distinction between:
  • resolving misunderstanding;
  • and erasing meaningful difference.
This is especially relevant to the Shared Reality Hypothesis.
Shared Reality does not require the elimination of Individual Reality.
It requires sufficient overlap without complete cognitive merger.

5.20 AI as Stabilizer of Shared Reality

Generative systems may stabilize Shared Reality by repeatedly producing similar explanations, categories, and frameworks.

Repetition can create familiarity.
Familiarity can create legitimacy.
Legitimacy can create institutional adoption.
This process may help stabilize useful knowledge.
It may also stabilize incomplete or distorted structures.
The system can therefore become a stabilizing mediator.
A stabilizing mediator influences which interpretations remain cognitively available over time.

This raises the question:

  • Who determines which structures are repeatedly stabilized through generative systems?
The answer may involve:
  • training data;
  • model optimization;
  • institutional policy;
  • legal requirements;
  • commercial priorities;
  • and user feedback.
Shared Reality may therefore be stabilized through technical decisions that users never observe.

5.21 AI as Destabilizer of Shared Reality

The same systems may destabilize Shared Reality.

Generative AI can produce:

  • contradictory explanations;
  • synthetic evidence;
  • false images;
  • personalized narratives;
  • speculative histories;
  • and multiple plausible versions of an event.
When synthetic structures proliferate, shared agreement may weaken.

Users may become uncertain about:
  • authorship;
  • evidence;
  • historical record;
  • visual authenticity;
  • and institutional credibility.
The mediator can therefore both stabilize and destabilize.

           Generative AI
               ↙       ↘
Stabilization Destabilization
 of Meaning    of Meaning

This dual capacity is one of the defining features of AI-mediated Shared Reality.

5.22 The Mediator Is Not Neutral

A central proposition of this section is:

  • Generative AI cannot be treated as a neutral mediator.
Its outputs are conditioned by:
  • human-produced data;
  • data availability;
  • cultural dominance;
  • system architecture;
  • optimization objectives;
  • institutional policies;
  • interface design;
  • and user input.
Neutrality would require mediation without selection.
But all mediation involves selection.
The question is not whether bias can be eliminated completely.

The more relevant question is whether the structures of mediation can be made:
  • visible;
  • accountable;
  • contestable;
  • plural;
  • and cognitively understandable.

5.23 The Mediator and Power

Mediation is always connected to power.

A mediator influences:

  • access;
  • visibility;
  • categorization;
  • authority;
  • and interpretation.
When a small number of systems mediate a large portion of global knowledge interaction, their structural power becomes significant.

This power may not appear coercive.
It may operate through convenience.

Users choose the system because it is:
  • fast;
  • available;
  • fluent;
  • adaptive;
  • and easy to use.
Convenience can therefore become a pathway to cognitive dependence.
The system may shape Shared Reality not by forcing agreement, but by becoming the default structure through which questions are asked and answered.

5.24 Cognitive Dependency

Cognitive Dependency may be defined as:

  • a condition in which a person or institution increasingly relies on generative systems for interpretation, formulation, comparison, imagination, or decision support.
Dependency is not automatically harmful.

Humans depend on:
  • language;
  • education;
  • tools;
  • institutions;
  • and other people.
The concern is whether dependency reduces the capacity to:
  • verify;
  • compare;
  • tolerate uncertainty;
  • formulate independently;
  • imagine outside generated patterns;
  • or access original sources.
The more a mediator becomes cognitively necessary, the greater its influence on Shared Reality.

5.25 Cognitive Autonomy

The counterpart to Cognitive Dependency is Cognitive Autonomy.

Cognitive Autonomy refers to:

  • the capacity of an individual to maintain reflective, interpretative, and evaluative agency within an AI-mediated cognitive environment.
Cognitive Autonomy does not require refusing AI.

It requires the ability to:
  • recognize mediation;
  • question outputs;
  • compare sources;
  • understand uncertainty;
  • preserve independent judgment;
  • and choose when not to use the system.
This concept will become important in the later discussion of Cognitive Alignment.

5.26 Conditions Under Which AI Becomes a Mediator of Shared Reality

Generative AI becomes a mediator of Shared Reality when several conditions converge.

Condition I — Scale
The system is used by large populations or important institutions.

Condition II — Integration
Its outputs enter education, media, governance, research, culture, and everyday communication.

Condition III — Trust
Users accept generated structures as credible or useful.

Condition IV — Repetition
Similar patterns are generated and circulated repeatedly.

Condition V — Institutional Adoption
Organizations integrate generated outputs into formal processes.

Condition VI — Cognitive Dependence
Users increasingly rely on the system for interpretation and formulation.

Condition VII — Cultural Recirculation
Generated structures return to public culture and influence future data.

When these conditions are present, AI no longer functions only as a tool used within Shared Reality.
It participates in shaping the structure of Shared Reality itself.

5.27 Preliminary Answer to the Central Question

The central question of this section was:

  • Can generative AI become a mediator in the construction of Shared Reality?
The preliminary answer proposed by Paper #8 is:
  • Yes, generative AI can function as a mediator of Shared Reality when its synthetic outputs become structurally integrated into the processes through which human beings access information, negotiate meaning, communicate, remember, imagine, and form collective agreement.
However, this mediation remains:
  • non-conscious;
  • statistically structured;
  • institutionally conditioned;
  • technologically designed;
  • and dependent on human interpretation.
AI participates in Shared Reality without possessing its own Individual Reality.

5.28 Proposed Theoretical Formulation

Paper #8 proposes the following formulation:

  • Generative artificial intelligence mediates Shared Reality not by experiencing or authoring reality as a conscious subject, but by generating and organizing synthetic structures that influence the cognitive overlap among human Individual Realities.
A second formulation follows:
  • AI-mediated Shared Reality emerges when generated structures become part of the social, institutional, linguistic, visual, and informational systems through which collective meaning is stabilized or contested.

5.29 Limits of Mediation

The system’s mediating power should not be exaggerated.

Human beings continue to interact with:

  • physical environments;
  • personal memory;
  • direct social relationships;
  • institutions;
  • non-generated documents;
  • and lived experience.
Generative AI is one mediator among many.

Its influence varies by:
  • access;
  • culture;
  • age;
  • education;
  • occupation;
  • language;
  • and institutional context.
The concept should therefore not be interpreted as a universal description of all human reality.
It describes an emerging structural condition whose significance is likely to vary across societies and individuals.

5.30 Transition to Recursive Shared Reality

If AI-generated structures enter Shared Reality, they do not remain separate from human culture.

People repeat them.
They modify them.
They publish them.

They incorporate them into:

  • images;
  • documents;
  • education;
  • media;
  • research;
  • archives;
  • and artistic practice.
These synthetic structures may later become part of the cultural material used to train or refine future generative systems.

The process therefore becomes recursive.

Human Culture
↓
Training Data
↓
Generative AI
↓
Synthetic Outputs
↓
Human Interpretation
↓
New Cultural Production
↓
Future Training Data

The next section examines this recursive cycle and its consequences for Shared Reality.
Part VI — AI and Recursive Shared Reality

Part VI — AI and Recursive Shared Reality

6.1 Introduction

The previous section established that generative artificial intelligence can function as a mediator of Shared Reality when its outputs become integrated into the cognitive, social, institutional, linguistic, and visual systems through which human beings negotiate meaning.

However, this mediation does not occur only once.
AI-generated structures do not remain isolated outputs.
They enter human culture.
They are copied, edited, published, interpreted, institutionalized, archived, and transformed.
Some of these structures later become part of the digital environment from which future generative systems learn.

The relationship between human culture and artificial intelligence therefore develops as a recursive process.

Human Experience
↓
Human Cultural Production
↓
Training Data
↓
Generative AI
↓
Synthetic Outputs
↓
Human Interpretation
↓
New Cultural Production
↓
Future Training Data

The system does not simply learn from humanity and return an answer.
Its outputs may influence the cultural environment that later shapes both human cognition and future artificial intelligence.

Paper #8 proposes the concept of Recursive Shared Reality as a framework for examining this cycle.

6.2 Definition

Recursive Shared Reality can be defined as:

  • a shared cognitive and cultural environment in which human-produced material informs generative systems, synthetic outputs return to human interpretation and cultural production, and these transformed structures subsequently influence future human cognition and future artificial systems.
The term recursive refers to a process in which the output of one cycle becomes part of the input of a later cycle.

The term does not imply exact repetition.

Each cycle may introduce:
  • transformation;
  • selection;
  • amplification;
  • omission;
  • reinterpretation;
  • error;
  • and new cultural structure.
Recursive Shared Reality is therefore not a closed loop returning to the same condition.
It is an evolving loop in which human and synthetic cultural structures continuously reorganize one another.

6.3 From Linear Mediation to Recursion

A linear model of AI mediation may be represented as:

Human Culture
↓
Generative AI
↓
Synthetic Output
↓
Human User

This model describes a single interaction.
It is insufficient for understanding the long-term cultural effects of generative systems.

A recursive model includes the return of generated structures to collective culture:

Human Culture
↓
Training Data
↓
Generative AI
↓
Synthetic Output
↓
Human Interpretation
↓
Cultural Integration
↓
New Human Culture
↓
Future Training Data

The output no longer ends with the user.
It becomes part of the environment from which later users, institutions, artists, researchers, and models operate.

6.4 The Recursive Cognitive Cycle

The recursive process can be divided into seven structural stages.

Stage I — Human Experience
Human beings experience material, biological, social, and internal environments.
They perceive, interpret, remember, and construct meaning.

Stage II — Cultural Externalization
Experience is externalized through:

  • language;
  • images;
  • documents;
  • artworks;
  • scientific research;
  • institutional records;
  • media;
  • and digital communication.
Stage III — Data Transformation
Part of this cultural production is:
  • digitized;
  • collected;
  • categorized;
  • filtered;
  • licensed;
  • excluded;
  • or made technically accessible.
Stage IV — Model Training
Generative systems learn statistical relationships from selected cultural material.

Stage V — Synthetic Generation
The model produces new linguistic, visual, conceptual, or informational structures.

Stage VI — Human Reintegration
Human users interpret, modify, accept, reject, publish, or apply these structures.

Stage VII — Cultural Recirculation
The resulting material enters collective culture and may become available for future model development.

The process then begins again under altered conditions.

6.5 Recursion Does Not Mean Equality

The recursive relationship between humans and AI should not be interpreted as an equal exchange between two conscious subjects.

Human beings possess:

  • lived experience;
  • biological embodiment;
  • emotional continuity;
  • intentionality;
  • memory;
  • social responsibility;
  • and Individual Reality.
Generative systems produce statistical structures based on learned relationships.
They do not contribute lived experience in the same sense.

The recursion is therefore structurally asymmetric.

Human
— experiences
— interprets
— values
— acts
— assumes responsibility

Generative AI
— processes
— predicts
— reorganizes
— generates


The two participate differently.
Human beings contribute experiential and cultural material.
Generative systems contribute synthetic recombination and mediation.

6.6 Synthetic Outputs as Future Cultural Inputs

Once synthetic outputs enter culture, their origin may become difficult to identify.
A generated sentence may be edited and published.
A generated image may enter advertising, education, or artistic production.
A generated summary may be repeated in institutional communication.
A synthetic idea may be incorporated into a human-authored article.
Over time, the distinction between human-originated and AI-mediated material may become less visible.
The cultural environment may increasingly contain hybrid structures.

These may include:

  • fully human-produced material;
  • AI-assisted material;
  • heavily generated material;
  • human-edited synthetic material;
  • and synthetic material presented without disclosure.
Future models may therefore learn not only from human cultural production, but from earlier generations of AI-mediated culture.

6.7 Recursive Amplification

When a synthetic pattern re-enters future data, it may become amplified.
Suppose a model produces a simplified or dominant interpretation.

Users repeat it.
Institutions adopt it.
New documents reproduce it.

Future systems encounter the repeated structure more frequently.
The pattern may then appear increasingly probable.

This process can be represented as:

Initial Cultural Pattern
↓
Model Generation
↓
Synthetic Repetition
↓
Human Circulation
↓
Increased Data Presence
↓
Future Model Reinforcement

Paper #8 refers to this process as Recursive Amplification.

Recursive Amplification can be defined as:

  • the strengthening of a cultural, linguistic, visual, or conceptual pattern through repeated circulation between human culture and generative systems.
This process may reinforce useful knowledge.

It may also reinforce:
  • stereotypes;
  • simplifications;
  • dominant aesthetics;
  • institutional assumptions;
  • and historical distortions.

6.8 Recursive Marginalization

The opposite process may also occur.
Perspectives that are weakly represented in initial data may become even less visible in generated outputs.
Because they appear less frequently, they may be less likely to be generated.
Because they are less often generated, they may circulate less widely.
Their absence may then be reinforced in future data.
This can be described as Recursive Marginalization.

  • Recursive Marginalization is the gradual reduction in visibility of underrepresented cognitive, cultural, or historical structures through repeated cycles of data selection, model generation, and social circulation.
The process may affect:
  • minority languages;
  • local cultural knowledge;
  • non-dominant aesthetics;
  • marginalized histories;
  • experimental artistic practices;
  • and forms of knowledge not well represented digitally.

6.9 Recursive Normalization

Repeated generative patterns may also become normalized.
A particular visual style, explanatory structure, tone, or conceptual category may appear across large numbers of outputs.
Users become familiar with it.
Familiarity may become expectation.
Expectation may become a new cultural norm.
This process can be called Recursive Normalization.

Recursive Normalization occurs when:

  • synthetically repeated structures become integrated into human expectations and are subsequently treated as normal, natural, or culturally standard.
Examples may include changes in:
  • visual beauty standards;
  • professional language;
  • educational explanation;
  • institutional tone;
  • design conventions;
  • and imagined futures.
Normalization may occur without a deliberate decision.
It may emerge through repetition and convenience.

6.10 Recursive Aesthetic Reality

Artistic and visual culture are especially vulnerable to recursive pattern formation.
Generative image systems learn from existing visual culture.
Artists, designers, and users then create new images with those systems.
These images circulate.
Future systems may learn from the resulting hybrid culture.

The cycle can produce a Recursive Aesthetic Reality.

Historical Visual Culture
↓
Image Training Data
↓
Generative Model
↓
Synthetic Aesthetics
↓
Human Artistic and Commercial Use
↓
New Visual Culture

Recursive Aesthetic Reality may:

  • expand access to visual experimentation;
  • accelerate hybridization of styles;
  • generate new artistic methods;
  • and make complex visual production accessible.
It may also:
  • homogenize aesthetics;
  • weaken historical specificity;
  • repeat dominant visual conventions;
  • and produce increasingly self-referential imagery.

6.11 Recursive Linguistic Reality

The same process applies to language.
Generative systems learn from human language.

Users increasingly rely on them to draft:

  • emails;
  • reports;
  • articles;
  • policies;
  • educational texts;
  • artistic statements;
  • and institutional documents.
Generated language then enters public culture.
Over time, linguistic structures may become more standardized.
Certain phrases, rhythms, and argument patterns may become more common.
This creates a Recursive Linguistic Reality.
The language through which Shared Reality is negotiated may increasingly contain structures produced by earlier generative systems.

The long-term consequences may include:
  • improved clarity;
  • wider translation;
  • greater accessibility;
  • stylistic convergence;
  • reduction of linguistic diversity;
  • and uncertainty about authorship.

6.12 Recursive Institutional Reality

Institutions may also participate in recursive AI mediation.

Organizations increasingly use generative systems for:

  • internal analysis;
  • public communication;
  • research summaries;
  • policy drafts;
  • grant evaluation;
  • educational material;
  • and strategic planning.
Institutional decisions based partly on generated structures may produce documents and practices that later enter public data.

This creates a Recursive Institutional Reality.

Institutional Knowledge
↓
AI-Mediated Analysis
↓
Institutional Decision
↓
Policy or Public Document
↓
Cultural and Digital Record
↓
Future Model Data

The institution and the model may gradually influence one another through repeated cycles.

This raises questions of:
  • accountability;
  • transparency;
  • evidential grounding;
  • institutional memory;
  • and responsibility for generated interpretations.

6.13 Recursive Knowledge Formation

Knowledge formation traditionally depends on:

  • observation;
  • evidence;
  • method;
  • disagreement;
  • replication;
  • interpretation;
  • and institutional review.
Generative AI may accelerate access to knowledge and help organize large information fields.
However, recursive use introduces a new risk.
An AI-generated statement may cite or summarize human knowledge.
A later human text may reproduce the generated statement.
Future AI systems may then encounter the reproduced statement as if it were independent confirmation.

This may create synthetic confirmation loops.

Source Material
↓
AI Summary
↓
Human Repetition
↓
New Document
↓
Future AI Training
↓
Apparent Multiple Confirmation

The apparent increase in evidence may be illusory.
Several texts may originate from the same synthetic structure.

This complicates the distinction between:

  • independent knowledge;
  • repeated interpretation;
  • and recursively generated consensus.

6.14 Recursive Error

Errors can also circulate recursively.
A generated error may be accepted by a user.
The user may publish it.
Others may repeat it.
The error may enter future datasets or search environments.
Later systems may reproduce it with greater apparent confidence.

Paper #8 refers to this as Recursive Error.

Recursive Error is:

  • an inaccurate or unsupported structure that becomes increasingly embedded through repeated circulation between generative systems and human cultural production.
Recursive Error differs from a single hallucination.
A single hallucination is temporary.
Recursive Error becomes culturally persistent.

6.15 Recursive Memory

Shared Reality depends on memory.
When AI-generated summaries, reconstructions, and visualizations become part of how societies remember events, memory itself may become recursive.
A generated interpretation may affect how a historical event is described.
That description may influence future educational or cultural production.
Later systems may learn from the transformed record.
This creates Recursive Cultural Memory.
The remembered past is increasingly shaped by earlier machine-mediated interpretations of that past.
This does not mean that collective memory was ever neutral.
Archives, historians, institutions, and societies have always selected and interpreted.
Generative AI adds a new layer capable of producing large-scale, adaptive reconstructions of cultural memory.

6.16 Recursive Individual Reality

The recursion also operates at the level of the individual.
A person asks a model to interpret a situation.
The model generates an explanation.
The person incorporates it into their memory or self-understanding.
Later, they describe their experience using the generated framework.
Future interactions with AI may then begin from this modified interpretation.

Personal Experience
↓
AI Interpretation
↓
Human Cognitive Integration
↓
Modified Self-Narrative
↓
Future Prompt
↓
New AI Interpretation

Paper #8 refers to this process as Recursive Individual Reality.
The person’s internal environment may become partly reorganized through repeated interaction with generated interpretations.

This is especially significant in areas such as:

  • identity;
  • relationships;
  • emotional understanding;
  • career decisions;
  • artistic development;
  • and personal memory.

6.17 Feedback and Cognitive Reinforcement

Personalized systems may reinforce earlier user preferences.
A user’s prior questions influence later interactions.
The system may adapt to preferred language, assumptions, or interests.
The user then receives outputs increasingly aligned with their existing cognitive structures.

This may create a feedback process:

Existing Cognitive Structure
↓
User Prompt
↓
Personalized AI Output
↓
Cognitive Reinforcement
↓
Future Prompt

This recursive reinforcement may support learning and continuity.
It may also reduce exposure to disconfirming perspectives.
The result may resemble a cognitively adaptive enclosure.

6.18 Recursive Fragmentation

Although AI models may be shared, personalization can produce increasingly divergent realities.
Two users may begin from different assumptions.
Their prompts activate different structures.
The model responds differently.
Each user integrates the output.
Future interactions become even more differentiated.

This creates Recursive Fragmentation.

  • Recursive Fragmentation occurs when personalized AI mediation repeatedly reinforces different cognitive pathways, reducing structural overlap among Individual Realities.
Shared Reality may weaken not because people lack access to information, but because each person encounters a differently generated informational environment.

6.19 Recursive Convergence

The opposite may also occur.
When shared models repeatedly produce similar language, concepts, and structures, different users may begin to adopt common patterns.

This creates Recursive Convergence.

Recursive Convergence refers to:

  • the increasing alignment of language, categories, visual conventions, or interpretative structures through repeated interaction with common generative systems.
Convergence may improve communication.

It may also produce:
  • cultural homogenization;
  • reduced conceptual diversity;
  • and dependence on model-preferred structures.
Recursive Shared Reality therefore contains both fragmentation and convergence.

Shared AI Infrastructure
                ↙           ↘
Recursive               Recursive
Convergence         Fragmentation

6.20 The Recursive Shared Reality Paradox

This produces a central paradox.

Generative AI may simultaneously:

  • unify the structural language through which people communicate;
  • and personalize the content through which they understand the world.
People may speak more similarly while experiencing increasingly different generated realities.
This can be described as the Recursive Shared Reality Paradox.

  • The same generative infrastructure may increase formal similarity across human communication while decreasing overlap among the individualized realities that communication attempts to express.
This paradox requires further empirical investigation.

6.21 Human Agency in the Recursive Cycle

Recursion does not eliminate human agency.
At every stage, human beings and institutions make decisions.

They decide:

  • what to record;
  • what to digitize;
  • what data to use;
  • what systems to build;
  • what prompts to submit;
  • what outputs to accept;
  • what to publish;
  • what to preserve;
  • and what to reject.
The recursive system is not autonomous from human society.
It is constructed through human participation.
However, agency is distributed across many actors.
No single user controls the complete cycle.
This creates a governance problem.

Responsibility may be spread among:
  • data producers;
  • platform owners;
  • model developers;
  • institutions;
  • users;
  • publishers;
  • and regulators.

6.22 Recursive Governance

Paper #8 proposes that recursive systems require Recursive Governance.

Recursive Governance can be defined as:

  • the continuous oversight of how human-produced data, generative outputs, institutional adoption, cultural circulation, and future model development influence one another over time.
Traditional governance often evaluates a system at one point:
  • before release;
  • during deployment;
  • or after an incident.
Recursive governance must examine the full cycle.

It must ask:
  • Where did the data originate?
  • How were generated structures used?
  • How did they enter culture?
  • Were they later treated as independent sources?
  • Did errors become amplified?
  • Did certain groups become less visible?
  • How did user behavior change?
  • What entered future datasets?

6.23 Data Provenance in Recursive Reality

Provenance becomes essential.
In art, provenance tracks the history of an object.
In Recursive Shared Reality, data provenance must track the history of a cultural or informational structure.

This may include:

  • human source;
  • synthetic contribution;
  • editing history;
  • model involvement;
  • institutional use;
  • publication pathway;
  • and later reuse.
Without provenance, synthetic and human structures may become indistinguishable.

The absence of provenance increases the risk of:
  • false confirmation;
  • recursive error;
  • loss of authorship;
  • and synthetic authority.

6.24 Model Collapse and Cultural Collapse

Technical discussions sometimes describe model collapse as a process in which models trained repeatedly on generated material lose diversity or fidelity.
Paper #8 extends the concern conceptually.
Even if technical model collapse is avoided, a form of cultural collapse may occur if synthetic culture increasingly reproduces a narrowing set of patterns.
Cultural collapse would not mean the disappearance of culture.

It would mean a reduction in:
difference;
originality;
local specificity;
uncertainty;
contradiction;
and structurally rare forms.

This possibility is particularly significant for artistic practice.
Art often develops through deviation from dominant patterns.
A recursive system optimized for probability may privilege recognizable continuity over radical difference.

6.25 Recursive Creativity

The recursive system is not only restrictive.
It may also create new forms of creativity.

Artists can:

  • expose model patterns;
  • interrupt generated coherence;
  • combine human and synthetic structures;
  • preserve rare visual languages;
  • build critical archives;
  • and create works that reveal the recursive process itself.
Recursive creativity emerges when human practice does not merely accept generated outputs, but investigates and transforms the structures through which they were produced.
In this sense, artistic research may become an important method for observing Recursive Shared Reality.

6.26 Painting as Resistance to Recursive Acceleration

Within Cognitive Structuralism, painting functions as a structural fixation of cognition.
Painting is slow.
It requires material decisions.
It preserves traces of process.
It stabilizes one cognitive configuration within time.
Generative systems, by contrast, can produce rapid variation.
This creates a productive tension.

Painting may operate as:

  • a site of reflection;
  • a material interruption;
  • a record of human decision;
  • and a resistance to recursive acceleration.
This does not position painting against AI.
It positions painting as a different temporal structure within AI-mediated culture.

6.27 Recursive Shared Reality and Human Factors

From a Human Factors perspective, the recursive cycle introduces new areas of research.

These include:

  • long-term cognitive effects of repeated AI use;
  • provenance awareness;
  • trust calibration;
  • user recognition of synthetic material;
  • effects of personalization;
  • cognitive dependency;
  • memory distortion;
  • recursive error detection;
  • and preservation of cognitive autonomy.
Human Factors must therefore move beyond the analysis of isolated interactions.
It must examine accumulated effects across time.

The relevant unit of analysis may no longer be:
  • one user interacting with one system.
It may become:
  • multiple generations of users and systems influencing one another through recursive cultural cycles.

6.28 Preliminary Research Questions

Recursive Shared Reality raises several questions.

Cognitive Questions

  • How does repeated AI mediation influence attention and memory?
  • Can users distinguish original knowledge from recursively generated interpretation?
  • Does personalization reduce exposure to cognitive difference?
Cultural Questions
  • Which aesthetic and linguistic patterns become recursively normalized?
  • Which realities become recursively marginalized?
  • How does synthetic culture alter collective memory?
Institutional Questions
  • How should organizations document AI-mediated decisions?
  • How can provenance be preserved?
  • Who is responsible for recursive error?
Artistic Questions
  • Can artistic practice reveal hidden recursive structures?
  • How can artists preserve difference within probabilistic systems?
  • What new forms of authorship emerge from recursive creation?
Governance Questions
  • How should future datasets treat generated material?
  • Should synthetic material be labeled?
  • How can diversity be protected across recursive cycles?

6.29 Preliminary Theoretical Formulation

Paper #8 proposes the following formulation:

  • Recursive Shared Reality emerges when human cultural production becomes training material for generative systems, synthetic outputs return to human cognition and social circulation, and these transformed structures subsequently influence future culture, future cognition, and future artificial systems.
A second formulation follows:
  • Recursive Shared Reality is not a closed technological loop. It is an evolving human–cultural–computational system in which meaning, memory, authority, error, and imagination are repeatedly reorganized.

6.30 The Recursive Shared Reality Model

The complete preliminary model can be represented as:

Human Biological,
Social, and Internal Environments
↓
Human Cognitive Organization
↓
Individual and Shared Reality
↓
Cultural Externalization
↓
Data Selection and Structuring
↓
Generative AI
↓
Synthetic Structures
↓
Human Interpretation
↓
Cognitive Integration
↓
New Cultural Production
↓
Institutional and Social Circulation
↓
Future Data and Future Models
↺

The final arrow does not return to the same starting point.
Each cycle transforms the conditions of the next.

6.31 Limits of the Concept

Recursive Shared Reality remains a conceptual framework.

The present paper does not yet establish:

  • the scale of synthetic material in cultural datasets;
  • the rate at which recursive effects occur;
  • how different models influence cultural diversity;
  • how recursion varies across languages and societies;
  • whether long-term cognitive effects are reversible;
  • or how recursive structures should be measured empirically.
The purpose of the concept is to make the cycle visible and to establish a foundation for future research.

6.32 Transition to Human–AI Co-construction of Meaning

Recursive Shared Reality shows how human culture and generative systems influence one another over time.
However, the existence of recursion does not fully explain how meaning emerges during a specific interaction.
A generated structure does not contain human meaning independently.
Meaning arises when a human interprets, contextualizes, accepts, modifies, or rejects the output.

The next section therefore examines the relationship between:

  • synthetic generation;
  • human interpretation;
  • intentionality;
  • authorship;
  • and cognitive integration.
It asks:
  • Can humans and generative systems be said to co-construct meaning if only the human experiences meaning subjectively?
Part VII — Human–AI Co-construction of Meaning

Part VII — Human–AI Co-construction of Meaning

7.1 Introduction

The previous section described Recursive Shared Reality as an evolving cycle in which human cultural production informs generative systems, synthetic outputs return to human cognition, and these outputs may subsequently influence future culture, future data, and future artificial systems.

However, recursion alone does not explain meaning.
A generative system may produce a coherent structure.
It may combine concepts, images, arguments, or narrative elements.
It may respond to context and modify its output through interaction.
Yet the existence of an organized output does not establish that the system experiences the meaning of what it produces.
This creates a central conceptual problem.

Human beings increasingly describe their work with generative AI as:

  • collaboration;
  • dialogue;
  • co-creation;
  • joint exploration;
  • or shared thinking.
These descriptions may accurately reflect the structure of interaction.
They do not necessarily establish equivalence between human and artificial cognition.

Paper #8 therefore asks:
  • Can humans and generative systems be said to co-construct meaning if only the human subject experiences meaning as part of an Individual Reality?
The answer requires a distinction between:
  • generating structure;
  • interpreting structure;
  • assigning significance;
  • and experiencing meaning.

7.2 Meaning as a Human Cognitive Event

Within Cognitive Structuralism, meaning does not exist as an isolated property of an object.

Meaning emerges through relationships among:

  • perception;
  • prior knowledge;
  • memory;
  • emotion;
  • social context;
  • language;
  • expectation;
  • and cognitive organization.
A visual form, sentence, gesture, or event becomes meaningful when it is positioned within a cognitive structure.

This can be represented as:

Perceptual Structure
+
Memory
+
Context
+
Emotion
+
Interpretation
↓
Experienced Meaning

The same object may therefore produce different meanings for different individuals.
Meaning depends on Individual Reality.
A generated structure may contain recognizable linguistic or visual relationships.

But its significance emerges through the human subject who:
  • interprets it;
  • connects it to experience;
  • evaluates its relevance;
  • assigns emotional weight;
  • and integrates or rejects it.
The system produces an output.
The human experiences its meaning.

7.3 Structure Is Not Meaning

Generative systems can produce highly organized structures.

These may include:

  • grammatical sentences;
  • coherent arguments;
  • visual compositions;
  • symbolic associations;
  • summaries;
  • conceptual comparisons;
  • and narrative sequences.
Such outputs may appear meaningful because they are structurally compatible with human language and culture.
However, structural coherence should not be treated as identical to experienced meaning.

A distinction is required:

Generated Structure
≠
Experienced Meaning

The generated structure may support meaning formation.
It may trigger interpretation.
It may introduce a relation the human had not previously considered.
But the meaning arises within the human cognitive system.
This does not reduce the importance of the artificial system.
It defines its role more precisely.

7.4 Computational Relationship and Human Significance

Generative AI operates through learned relationships among data structures.

It may identify or generate associations among:

  • words;
  • images;
  • styles;
  • categories;
  • formal patterns;
  • and conceptual sequences.
The human user may interpret these relationships as significant.
For example, a model may connect two concepts statistically.

The user may recognize the connection as:
  • poetic;
  • scientifically relevant;
  • personally meaningful;
  • politically problematic;
  • aesthetically valuable;
  • or historically inaccurate.
The model generates the relation.
The human assigns significance.

This relationship can be represented as:

Computationally Generated Relation
↓
Human Cognitive Interpretation
↓
Experienced Significance

The process is interactive, but the functions are not identical.

7.5 Definition of Human–AI Co-construction of Meaning

Paper #8 proposes the following working definition:

  • Human–AI Co-construction of Meaning is an interactive process in which a generative system produces or reorganizes linguistic, visual, or conceptual structures, while a human subject interprets, evaluates, contextualizes, and integrates those structures within experienced reality.
The term co-construction refers to distributed structural participation.
It does not imply equal consciousness.
It does not imply shared subjective experience.
It does not imply that both participants understand meaning in the same way.

The artificial system contributes:
  • generative variation;
  • structural recombination;
  • pattern activation;
  • formal organization;
  • and rapid production of alternatives.
The human contributes:
  • intention;
  • lived experience;
  • interpretation;
  • value;
  • responsibility;
  • emotional significance;
  • and final cognitive integration.

7.6 Asymmetrical Co-construction

Human–AI co-construction is asymmetrical.
The human and the system do not occupy equivalent positions.

The Human Subject

The human:

  • possesses biological embodiment;
  • has an Individual Reality;
  • experiences continuity through time;
  • remembers lived events;
  • forms intentions;
  • experiences emotion;
  • assigns value;
  • and bears responsibility.
The Generative System

The system:
  • processes input;
  • predicts relationships;
  • activates learned patterns;
  • reorganizes material;
  • generates outputs;
  • and responds within technical constraints.
The interaction may be reciprocal at the operational level.
It is not necessarily reciprocal at the experiential level.

This leads to an important formulation:
  • Human–AI meaning construction may be operationally collaborative while remaining experientially asymmetrical.

7.7 Intention and Prompt Formation

The process often begins with human intention.

A user approaches the system with:

  • a question;
  • an uncertainty;
  • a problem;
  • a desire;
  • a concept;
  • an image;
  • or an incomplete structure.
The prompt externalizes part of this intention.
However, the prompt is never identical to the complete internal state of the user.

It is a translation.

Internal Intention
↓
Linguistic or Visual Prompt
↓
Generative Interpretation

The user compresses an internal cognitive structure into a communicable instruction.

The system then processes that instruction according to:
  • model architecture;
  • training patterns;
  • system rules;
  • interface conditions;
  • and probabilistic relationships.
The returned output is therefore not a direct realization of the user’s thought.
It is a synthetic transformation of the prompt.

7.8 The Prompt as Cognitive Interface

The prompt functions as an interface between Individual Reality and the generative system.
It selects which part of the user’s internal environment becomes externalized.
It also shapes which regions of the model’s learned structure become activated.

The interaction may be represented as:

Individual Reality
↓
Prompt
↓
Generative Model
↓
Synthetic Structure
↓
Human Reinterpretation

The prompt therefore performs several functions.

It:

  • frames the problem;
  • limits the field;
  • introduces categories;
  • directs attention;
  • expresses expectations;
  • and defines a provisional relationship between human intention and synthetic generation.
The quality of the interaction depends partly on how effectively the prompt translates cognitive intention into operational form.

7.9 The Output as Cognitive Proposition

A generated output should not necessarily be understood as an answer.
It may be more useful to treat it as a cognitive proposition.

A cognitive proposition is:

  • a generated structure presented to human cognition as a possible organization of meaning.
The user may:
  • accept it;
  • reject it;
  • modify it;
  • compare it;
  • question it;
  • or use it to produce another prompt.
The output is therefore provisional.
It becomes meaningful through continued cognitive engagement.

Synthetic Output
↓
Human Evaluation
↓
Acceptance / Rejection / Transformation
↓
New Cognitive Structure

7.10 Iterative Meaning Formation

Human–AI interaction is often iterative.
The user does not receive one output and stop.
They respond.
They clarify.
They correct.
They ask for alternatives.
They introduce new information.

The interaction becomes a sequence:

Human Intention
↓
Prompt
↓
AI Output
↓
Human Interpretation
↓
Revised Intention
↓
New Prompt
↓
New Output

Meaning develops across the sequence.
It may not exist fully in any single prompt or output.
It emerges through the accumulated structure of interaction.

Paper #8 refers to this as Iterative Meaning Formation.

7.11 Distributed Cognitive Labor

The concept of co-construction becomes clearer when the interaction is understood as distributed cognitive labor.
Different functions are distributed between the human and the system.

Human Cognitive Labor

  • defining purpose;
  • identifying relevance;
  • selecting direction;
  • evaluating truth;
  • recognizing ethical implications;
  • connecting output to lived experience;
  • and assuming responsibility.
Artificial Operational Labor
  • generating variations;
  • reorganizing large information fields;
  • maintaining formal consistency;
  • producing examples;
  • comparing structures;
  • and accelerating iteration.
The process may be collaborative without erasing this functional distinction.

7.12 Meaning and Lived Experience

A major difference between human and generative participation concerns lived experience.

A person may ask the system about:

  • grief;
  • love;
  • fear;
  • migration;
  • illness;
  • artistic failure;
  • institutional exclusion;
  • or memory.
The system may generate coherent language related to these concepts.

But the human user may connect the output to:
  • bodily experience;
  • personal history;
  • emotional memory;
  • social relationships;
  • and existential consequence.
The system has access to cultural representations of experience.
The human possesses experience as lived reality.

This distinction can be expressed as:

AI:
Cultural and Statistical Representation of Experience

Human:
Lived and Cognitively Integrated Experience


Human–AI co-construction therefore occurs across an experiential asymmetry.

7.13 Meaning Without Machine Subjectivity

It is possible for a system to contribute to meaning formation without possessing subjective meaning.
A dictionary contributes to meaning.
An archive contributes to meaning.
A museum contributes to meaning.
A diagram contributes to meaning.
None requires consciousness.
Generative AI differs because it is responsive and adaptive.
It reorganizes structures according to human interaction.
This gives it a more active role than a static cultural object.
However, responsiveness should not automatically be interpreted as subjective understanding.
The system may participate in the architecture of meaning without experiencing meaning.

7.14 The Appearance of Understanding

Generative systems often produce responses that appear to understand the user.

They may:

  • maintain context;
  • reformulate concerns;
  • recognize patterns;
  • respond empathetically;
  • and generate relevant conceptual continuations.
This creates the Appearance of Understanding.

The Appearance of Understanding can be defined as:
  • the human perception that a generative system possesses experiential or intentional comprehension because its outputs display contextual coherence and adaptive relevance.
This perception may strengthen engagement.

It may also produce false equivalence between:
  • contextual response;
  • and subjective understanding.
For Human Factors research, the distinction is essential.

A system can behave as though it understands while the nature of that apparent understanding remains computational and structurally different from human experience.

7.15 Projected Subjectivity

Humans frequently attribute intention and personality to responsive systems.

They may describe AI as:

  • knowing;
  • wanting;
  • refusing;
  • believing;
  • imagining;
  • or understanding.
Some of this language is practical shorthand.
But repeated attribution may produce Projected Subjectivity.

Projected Subjectivity refers to:
  • the attribution of human-like inner experience, intention, or perspective to a generative system based on the coherence and responsiveness of its outputs.
Projected Subjectivity may affect meaning formation by encouraging the user to treat the system as:
  • advisor;
  • collaborator;
  • witness;
  • authority;
  • or social partner.
The relationship may become psychologically real for the user even if the system does not possess equivalent subjectivity.

7.16 Co-construction and Trust

Meaning formation depends partly on trust.

A user must decide whether the output is:

  • relevant;
  • reliable;
  • sincere in appearance;
  • contextually appropriate;
  • or worth integrating.
Trust may develop through:
  • repeated successful interactions;
  • fluent presentation;
  • personalization;
  • institutional branding;
  • technical reputation;
  • and perceived neutrality.
However, trust can exceed the system’s actual reliability.
When trust becomes too high, the user may reduce verification.
When trust is too low, useful collaboration becomes impossible.
Human–AI co-construction therefore requires calibrated trust.

7.17 Epistemic Responsibility

Because meaning is integrated by the human subject, epistemic responsibility cannot be transferred entirely to the model.

The user remains responsible for:

  • assessing evidence;
  • distinguishing fact from speculation;
  • identifying uncertainty;
  • evaluating consequences;
  • and deciding whether to act.
Developers and institutions also bear responsibility for:
  • system design;
  • data governance;
  • transparency;
  • safety;
  • and representational structure.
Responsibility is distributed.
But it is not dissolved.
The phrase “AI generated it” cannot function as a complete removal of human accountability.

7.18 Ethical Meaning

Meaning is not only informational.
It also contains value.

A generated structure may influence judgments concerning:

  • fairness;
  • harm;
  • identity;
  • dignity;
  • ownership;
  • responsibility;
  • and social consequence.
A model may generate an ethical formulation.
But ethical meaning emerges within human and institutional systems of value.
The system may reproduce or reorganize ethical language.
It does not automatically assume ethical responsibility.

This distinction becomes especially important when generated outputs affect:
  • healthcare;
  • law;
  • education;
  • employment;
  • political communication;
  • and cultural representation.

7.19 Artistic Co-construction

Artistic practice provides a particularly visible example of Human–AI Co-construction of Meaning.

An artist may use generative AI to:

  • explore visual possibilities;
  • produce variations;
  • reorganize references;
  • create speculative environments;
  • test narrative structures;
  • or externalize incomplete ideas.
However, the artistic meaning of the result does not emerge from generation alone.

It develops through:
  • selection;
  • rejection;
  • transformation;
  • material execution;
  • conceptual positioning;
  • contextual framing;
  • and integration into the artist’s broader practice.
A generated image is not automatically an artwork.
It becomes part of artistic practice when the artist positions it within a system of intention, judgment, relation, and responsibility.

7.20 Artistic Intention and Generated Variation

The artist may begin with an intention.
The generative system returns variations.
Some variations may introduce unexpected structures.
The artist then evaluates them through their own cognitive and artistic framework.

Artistic Intention
↓
Generative Exploration
↓
Synthetic Variations
↓
Artistic Selection
↓
Transformation
↓
Artwork or Research Outcome

The system contributes difference.
The artist determines significance.
This does not mean the system is unimportant.
It means its contribution must be understood structurally rather than mythologized as autonomous artistic intention.

7.21 Unexpected Output and Cognitive Discovery

One of the strongest contributions of generative systems may be the production of unexpected outputs.
The system may connect structures the user did not anticipate.
This can create a moment of cognitive discovery.
However, the discovery occurs when the human recognizes significance in the unexpected relation.
The system generates variation.
The user identifies possibility.

This process can be represented as:

Synthetic Variation
↓
Human Recognition
↓
Cognitive Reorganization
↓
New Meaning

Unexpectedness can therefore function as an artistic or research instrument.

7.22 AI as Cognitive Provocation

Within artistic research, AI may be understood as a Cognitive Provocation System.

A Cognitive Provocation System is:

  • a system that generates structures capable of interrupting, extending, or reorganizing existing human cognitive patterns.
The value of such a system lies not in providing final answers.

It lies in creating:
  • contrast;
  • difference;
  • contradiction;
  • alternative configurations;
  • and new questions.
This use aligns with Cognitive Structuralism because the generated structure becomes an object through which cognitive organization can be observed.

7.23 Co-construction in Research

Researchers may use AI to:

  • identify relationships;
  • summarize fields;
  • test formulations;
  • compare concepts;
  • generate hypotheses;
  • and explore alternative structures.
However, the distinction between assistance and knowledge production must remain clear.
A generated hypothesis is not evidence.
A coherent summary is not verification.
A conceptual relation is not empirical confirmation.

The researcher remains responsible for:
  • method;
  • source evaluation;
  • evidence;
  • interpretation;
  • and disciplinary accountability.
Human–AI co-construction may accelerate inquiry.
It cannot replace research validity.

7.24 Co-construction in Education

In education, AI can participate in meaning formation by adapting explanations to individual students.

It may:

  • provide examples;
  • translate terminology;
  • generate exercises;
  • compare viewpoints;
  • and support inquiry.
This can strengthen access and engagement.
However, the student may begin to receive pre-organized meaning rather than struggle with uncertainty and interpretation.
Learning does not consist only of receiving coherent explanations.

It also includes:
  • confusion;
  • error;
  • comparison;
  • independent formulation;
  • and cognitive effort.
Human–AI educational co-construction must therefore preserve active student cognition.

7.25 Cognitive Effort and Meaning

Meaning is often strengthened through effort.

When individuals:

  • search;
  • compare;
  • formulate;
  • revise;
  • and resolve uncertainty,
they construct cognitive relationships.

Generative systems may reduce this effort.
Reduced effort can improve efficiency.
It may also weaken cognitive integration.
An answer received immediately may be understood less deeply than a structure developed through active inquiry.

This produces another Human Factors question:
  • At what point does cognitive assistance become cognitive substitution?

7.26 Cognitive Substitution

Paper #8 proposes the concept of Cognitive Substitution.

Cognitive Substitution occurs when:

  • a cognitive process previously performed by the human subject is repeatedly transferred to a generative system without sufficient human interpretation, verification, or reintegration.
Examples may include outsourcing:
  • formulation;
  • comparison;
  • memory retrieval;
  • summarization;
  • decision framing;
  • or creative variation.
Cognitive Substitution is not defined by tool use alone.
It depends on whether the human remains actively engaged in meaning formation.

7.27 Cognitive Extension

The alternative is Cognitive Extension.

Cognitive Extension occurs when:

  • the generative system expands the human subject’s capacity to explore, compare, visualize, or reorganize structures while preserving active interpretation and judgment.
The difference can be represented as:

Cognitive Substitution:
AI performs → Human accepts

Cognitive Extension:
Human asks → AI generates → Human evaluates → Meaning develops


Human–AI co-construction should ideally function as Cognitive Extension rather than Cognitive Substitution.

7.28 Co-construction and Individual Reality

Every human–AI interaction enters a specific Individual Reality.

The user approaches the system with:

  • personal history;
  • cultural position;
  • current emotion;
  • existing beliefs;
  • and specific objectives.
The system does not receive the full Individual Reality.
It receives a partial externalization through the prompt and available context.
The output is then reintegrated into a cognitive system much richer than the model can directly access.
This asymmetry explains why the same output may produce radically different meanings for different people.

7.29 Co-construction and Shared Reality

When co-constructed structures enter social circulation, they may influence Shared Reality.
A person may publish a text developed with AI.
An artist may exhibit a hybrid work.
An institution may adopt a generated formulation.
A teacher may distribute AI-assisted material.
The resulting cultural structure contains both human and synthetic participation.
Shared Reality therefore increasingly includes hybrid meaning objects.

A hybrid meaning object can be defined as:

  • a cultural structure whose form emerged through human–AI interaction but whose meaning is socially interpreted, attributed, and circulated by human beings.

7.30 Authorship

Human–AI co-construction complicates authorship.

Traditional authorship assumes a relationship among:

  • intention;
  • production;
  • expression;
  • and responsibility.
Generative systems may contribute substantially to form.
However, they do not necessarily possess legal or experiential authorship.

The human may provide:
  • direction;
  • selection;
  • editing;
  • context;
  • and final responsibility.
The system may provide:
  • language;
  • images;
  • variation;
  • and structure.
Authorship may therefore need to be analyzed across several layers:

Conceptual Authorship
Who defined the central idea and purpose?

Generative Contribution

What structures were produced by the model?

Editorial Authorship
Who selected, modified, and organized the material?

Contextual Authorship
Who positioned the work within an artistic, scholarly, or institutional framework?

Responsibility
Who is accountable for the final result?

7.31 Meaning Provenance

Just as Recursive Shared Reality requires data provenance, Human–AI co-construction requires Meaning Provenance.

Meaning Provenance refers to:

  • the documented history of how a concept, formulation, image, or cultural structure developed through human intention, generative contribution, interpretation, and revision.
Meaning Provenance may identify:
  • the initial human question;
  • the generated alternatives;
  • the selected structure;
  • human modifications;
  • source verification;
  • and final contextual positioning.
This is especially relevant in:
  • research;
  • education;
  • cultural archives;
  • institutional communication;
  • and artistic documentation.

7.32 Co-construction and the Illusion of Equal Partnership

The language of partnership can obscure asymmetry.
Calling AI a “co-author” may be useful metaphorically.

But it may conceal:

  • the human source material underlying the model;
  • institutional design decisions;
  • data labor;
  • unequal responsibility;
  • and the absence of machine lived experience.
Paper #8 therefore recommends cautious terminology.
Human–AI collaboration may be structurally real.
Equal subjectivity should not be assumed.

7.33 Proposed Structural Model

Human–AI Co-construction of Meaning can be represented as:

Human Individual Reality
↓
Intention
↓
Prompt or Interaction
↓
Generative Model
↓
Synthetic Structure
↓
Human Interpretation
↓
Evaluation and Transformation
↓
Cognitive Integration
↓
Meaning
↓
Cultural or Social Circulation

The model places meaning after human interpretation and integration.
This preserves the human-centered position of Paper #8.

7.34 Conditions for Meaningful Co-construction

Human–AI interaction becomes meaningful co-construction when several conditions are present.

Condition I — Human Intention
The interaction begins from a recognizable human purpose or inquiry.

Condition II — Active Interpretation
The user evaluates rather than merely receives the output.

Condition III — Contextual Integration
The output is positioned within lived, cultural, artistic, or research context.

Condition IV — Critical Agency
The human can reject, alter, or redirect the generated structure.

Condition V — Responsibility
A human or institution assumes responsibility for the final use.

Condition VI — Transparency
The generative contribution can be identified where context requires it.

Condition VII — Cognitive Extension
The system expands rather than replaces human meaning formation.

7.35 Risks of Human–AI Co-construction

The process contains several risks.

1. Projected Subjectivity
The user may attribute understanding or intention to the system.

2. Cognitive Substitution
The human may outsource too much interpretation.

3. Authority Transfer
The generated structure may be trusted without verification.

4. Authorship Confusion
Human and synthetic contributions may become indistinguishable.

5. Meaning Homogenization
Model-preferred patterns may shape expression.

6. Emotional Dependency
The user may treat simulated responsiveness as reciprocal experience.

7. Responsibility Diffusion
No actor may accept accountability for the final structure.

7.36 Possibilities of Human–AI Co-construction

The same process may create significant possibilities.

1. Expanded Cognitive Exploration
Users can examine more variations and relationships.

2. Cross-Linguistic Meaning
Generative systems can support translation and cultural access.

3. Artistic Experimentation
Artists can investigate unfamiliar structures and hybrid methods.

4. Educational Adaptation
Explanations can be reorganized for different cognitive needs.

5. Research Support
Complex fields can be mapped and compared more rapidly.

6. Accessibility
People with different abilities may gain new forms of participation.

7. Reflexive Cognition
Interaction with generated outputs may help users observe their own assumptions and cognitive habits.

7.37 Human–AI Co-construction as Reflexive Practice

The most valuable use of generative AI may not be the automation of answers.
It may be the creation of a reflexive environment.

A reflexive environment allows the human subject to observe:

  • how a question was framed;
  • which assumptions shaped the prompt;
  • how alternative structures alter interpretation;
  • and why one output feels meaningful while another does not.
The system becomes a surface against which human cognition becomes more visible.
This is directly relevant to Cognitive Structuralism.

7.38 Artistic Research and Reflexive Meaning

Within artistic research, the generated structure can function as an experimental object.

The artist may ask:

  • Why did this output appear?
  • Which cultural patterns does it reproduce?
  • What does it omit?
  • Why do I recognize meaning in it?
  • How does it interact with my existing visual system?
  • What happens when I materialize, reject, or transform it?
The research does not use AI only to produce an artwork.
It uses interaction with AI to investigate cognition.

7.39 Preliminary Theoretical Formulation

Paper #8 proposes the following formulation:

  • Human–AI Co-construction of Meaning occurs when generative systems contribute synthetic structures to an interaction and human subjects transform those structures into experienced significance through intention, interpretation, contextualization, and cognitive integration.
A second formulation follows:
  • The generative system contributes to the architecture of meaning, while the human subject contributes the lived, evaluative, and experiential conditions through which meaning becomes real.

7.40 Human Meaning Remains Non-transferable

The final analytical boundary of this section is:

  • Human meaning cannot be fully transferred to a generative system through the prompt.
The prompt contains a partial representation of intention.
The system generates a response from this representation.
The human then reconstructs meaning through a cognitive environment that remains inaccessible in its totality to the model.
This incompleteness is not merely a technical limitation.

It reflects the difference between:
  • represented cognition;
  • and lived cognition.

7.41 Transition to Cognitive Alignment

Human–AI Co-construction of Meaning introduces a new alignment problem.
Current discussions of AI alignment generally ask whether artificial systems behave consistently with human instructions, values, or safety requirements.

Paper #8 proposes an additional question:

  • What happens to human cognitive organization during prolonged interaction with systems designed to generate persuasive, adaptive, and increasingly personalized structures?
The issue is not only whether AI aligns with humanity.

It is also whether AI-mediated environments preserve:
  • cognitive autonomy;
  • interpretative plurality;
  • uncertainty;
  • reflective judgment;
  • and human responsibility.
The next section therefore introduces:
Cognitive Alignment
Part VIII — Toward Cognitive Alignment

Part VIII — Toward Cognitive Alignment

3

Position within the Research Program

Paper #8 extends the theoretical foundation established in:
Paper #3


Position within the Research Program

Paper #8 extends the theoretical foundation established in:
Paper #3


Position within the Research Program

Paper #8 extends the theoretical foundation established in:
Paper #3


Position within the Research Program

Paper #8 extends the theoretical foundation established in:
Paper #3


Position within the Research Program

Paper #8 extends the theoretical foundation established in:
Paper #3


Position within the Research Program

Paper #8 extends the theoretical foundation established in:
Paper #3


Position within the Research Program

Paper #8 extends the theoretical foundation established in:
Paper #3


Position within the Research Program

Paper #8 extends the theoretical foundation established in:
Paper #3


Position within the Research Program

Paper #8 extends the theoretical foundation established in:
Paper #3


Position within the Research Program

Paper #8 extends the theoretical foundation established in:
Paper #3


Position within the Research Program

Paper #8 extends the theoretical foundation established in:
Paper #3


Position within the Research Program

Paper #8 extends the theoretical foundation established in:
Paper #3


Position within the Research Program

Paper #8 extends the theoretical foundation established in:
Paper #3


Position within the Research Program

Paper #8 extends the theoretical foundation established in:
Paper #3


Position within the Research Program

Paper #8 extends the theoretical foundation established in:
Paper #3


Position within the Research Program

Paper #8 extends the theoretical foundation established in:
Paper #3


Position within the Research Program

Paper #8 extends the theoretical foundation established in:
Paper #3


Position within the Research Program

Paper #8 extends the theoretical foundation established in:
Paper #3


Position within the Research Program

Paper #8 extends the theoretical foundation established in:
Paper #3


Position within the Research Program

Paper #8 extends the theoretical foundation established in:
Paper #3


Position within the Research Program

Paper #8 extends the theoretical foundation established in:
Paper #3


Position within the Research Program

Paper #8 extends the theoretical foundation established in:
Paper #3


Position within the Research Program

Paper #8 extends the theoretical foundation established in:
Paper #3


Position within the Research Program

Paper #8 extends the theoretical foundation established in:
Paper #3


Position within the Research Program

Paper #8 extends the theoretical foundation established in:
Paper #3


Position within the Research Program

Paper #8 extends the theoretical foundation established in:
Paper #3


Position within the Research Program

Paper #8 extends the theoretical foundation established in:
Paper #3


Position within the Research Program

Paper #8 extends the theoretical foundation established in:
Paper #3


Position within the Research Program

Paper #8 extends the theoretical foundation established in:
Paper #3


Position within the Research Program

Paper #8 extends the theoretical foundation established in:
Paper #3


Position within the Research Program

Paper #8 extends the theoretical foundation established in:
Paper #3


Position within the Research Program

Paper #8 extends the theoretical foundation established in:
Paper #3


Position within the Research Program

Paper #8 extends the theoretical foundation established in:
Paper #3


Position within the Research Program

Paper #8 extends the theoretical foundation established in:
Paper #3


Position within the Research Program

Paper #8 extends the theoretical foundation established in:
Paper #3


Position within the Research Program

Paper #8 extends the theoretical foundation established in:
Paper #3


Position within the Research Program

Paper #8 extends the theoretical foundation established in:
Paper #3


Position within the Research Program

Paper #8 extends the theoretical foundation established in:
Paper #3


Position within the Research Program

Paper #8 extends the theoretical foundation established in:
Paper #3


Position within the Research Program

Paper #8 extends the theoretical foundation established in:
Paper #3


Position within the Research Program

Paper #8 extends the theoretical foundation established in:
Paper #3


9

3

Position within the Research Program

Paper #8 extends the theoretical foundation established in:
Paper #3


10

3

Position within the Research Program

Paper #8 extends the theoretical foundation established in:
Paper #3


10

3

Position within the Research Program

Paper #8 extends the theoretical foundation established in:
Paper #3


11

3

Position within the Research Program

Paper #8 extends the theoretical foundation established in:
Paper #3


Article for the magazine - Ergonomics International Journal Article ID: EOIJ-RA-26-396 | Article Type: Research |

Article ID EOIJ-RA-26-396 

Article Type Research 

Manuscript Title Human–AI Co-construction of Shared Reality: A Cognitive Structuralism Perspective 

Date Received 6-July-2026